Munchlax
POKEMECHANICS - Omega Ruby Alpha Sapphire
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #069 icon spriteTentacruel #071 icon spriteMawile →
Sableye
Sableye
dark
ghost
Darkness Pokémon
No. 302
HT50cm
WT11kg
sableye

Sableye

OMEGA-RUBY

Sableye lead quiet lives deep inside caverns. They are feared, however, because these Pokémon are thought to steal the spirits of people when their eyes burn with a sinister glow in the darkness.

ALPHA-SAPPHIRE

Sableye digs the ground with sharpened claws to find rocks that it eats. Substances in the eaten rocks crystallize and rise up to the Pokémon’s body surface.

Base Stats:

HP: 50
ATT: 75
DEF: 75
SP. ATK: 65
SP. DEF: 65
SPE: 50
EVs: +1 ATT, +1 DEF

Encounters:

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Egg
LevelAttack NameTypeClassPowerAccuracyPPEffect %
16
Shadow Sneak
ghost
Physical
40
100
30
--
The user extends its shadow and attacks the target from behind. This move always goes first.
44
Quash
dark
Status
--
100
15
--
The user suppresses the target and makes its move go last.

Abilities:

Keen Eye

Prevents accuracy from being lowered.

Stall

Makes the Pokémon move last within its move's priority bracket.

Prankster (hidden)

Raises non-damaging moves' priority by one stage.

4
Foresight
normal
Status
--
--
40
--
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
9
Astonish
ghost
Physical
30
100
15
30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
6
Night Shade
ghost
Special
--
100
15
--
The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
--
Scratch
normal
Physical
40
100
35
--
Hard, pointed, sharp claws rake the target to inflict damage.
19
Feint Attack
dark
Physical
60
--
20
--
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
11
Fury Swipes
normal
Physical
18
80
15
--
The target is raked with sharp claws or scythes quickly two to five times in a row.
21
Fake Out
normal
Physical
40
100
10
100
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
46
Mean Look
normal
Status
--
--
5
--
The user pins the target with a dark, arresting look. The target becomes unable to flee.
36
Power Gem
rock
Special
80
100
20
--
The user attacks with a ray of light that sparkles as if it were made of gemstones.
24
Punishment
dark
Physical
--
100
5
--
The more the target has powered up with stat changes, the greater the move’s power.
14
Detect
fighting
Status
--
--
5
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
31
Confuse Ray
ghost
Status
--
100
10
--
The target is exposed to a sinister ray that triggers confusion.
41
Foul Play
dark
Physical
95
100
15
--
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
  • (#1) Treecko
    sprite
  • (#2) Grovyle
    sprite
  • (#3) Sceptile
    sprite
  • (#4) Torchic
    sprite
  • (#5) Combusken
    sprite
  • (#6) Blaziken
    sprite
  • (#7) Mudkip
    sprite
  • (#8) Marshtomp
    sprite
  • (#9) Swampert
    sprite
  • (#10) Poochyena
    sprite
  • (#11) Mightyena
    sprite
  • (#12) Zigzagoon
    sprite
  • (#13) Linoone
    sprite
  • (#14) Wurmple
    sprite
  • (#15) Silcoon
    sprite
  • (#16) Beautifly
    sprite
  • (#17) Cascoon
    sprite
  • (#18) Dustox
    sprite
  • (#19) Lotad
    sprite
  • (#20) Lombre
    sprite
  • (#21) Ludicolo
    sprite
  • (#22) Seedot
    sprite
  • (#23) Nuzleaf
    sprite
  • (#24) Shiftry
    sprite
  • (#25) Taillow
    sprite
  • (#26) Swellow
    sprite
  • (#27) Wingull
    sprite
  • (#28) Pelipper
    sprite
  • (#29) Ralts
    sprite
  • (#30) Kirlia
    sprite
  • (#31) Gardevoir
    sprite
  • (#32) Gallade
    sprite
  • (#33) Surskit
    sprite
  • (#34) Masquerain
    sprite
  • (#35) Shroomish
    sprite
  • (#36) Breloom
    sprite
  • (#37) Slakoth
    sprite
  • (#38) Vigoroth
    sprite
  • (#39) Slaking
    sprite
  • (#40) Abra
    sprite
  • (#41) Kadabra
    sprite
  • (#42) Alakazam
    sprite
  • (#43) Nincada
    sprite
  • (#44) Ninjask
    sprite
  • (#45) Shedinja
    sprite
  • (#46) Whismur
    sprite
  • (#47) Loudred
    sprite
  • (#48) Exploud
    sprite
  • (#49) Makuhita
    sprite
  • (#50) Hariyama
    sprite
  • (#51) Goldeen
    sprite
  • (#52) Seaking
    sprite
  • (#53) Magikarp
    sprite
  • (#54) Gyarados
    sprite
  • (#55) Azurill
    sprite
  • (#56) Marill
    sprite
  • (#57) Azumarill
    sprite
  • (#58) Geodude
    sprite
  • (#59) Graveler
    sprite
  • (#60) Golem
    sprite
  • (#61) Nosepass
    sprite
  • (#62) Probopass
    sprite
  • (#63) Skitty
    sprite
  • (#64) Delcatty
    sprite
  • (#65) Zubat
    sprite
  • (#66) Golbat
    sprite
  • (#67) Crobat
    sprite
  • (#68) Tentacool
    sprite
  • (#69) Tentacruel
    sprite
  • (#70) Sableye
    sprite
  • (#71) Mawile
    sprite
  • (#72) Aron
    sprite
  • (#73) Lairon
    sprite
  • (#74) Aggron
    sprite
  • (#75) Machop
    sprite
  • (#76) Machoke
    sprite
  • (#77) Machamp
    sprite
  • (#78) Meditite
    sprite
  • (#79) Medicham
    sprite
  • (#80) Electrike
    sprite
  • (#81) Manectric
    sprite
  • (#82) Plusle
    sprite
  • (#83) Minun
    sprite
  • (#84) Magnemite
    sprite
  • (#85) Magneton
    sprite
  • (#86) Magnezone
    sprite
  • (#87) Voltorb
    sprite
  • (#88) Electrode
    sprite
  • (#89) Volbeat
    sprite
  • (#90) Illumise
    sprite
  • (#91) Oddish
    sprite
  • (#92) Gloom
    sprite
  • (#93) Vileplume
    sprite
  • (#94) Bellossom
    sprite
  • (#95) Doduo
    sprite
  • (#96) Dodrio
    sprite
  • (#97) Budew
    sprite
  • (#98) Roselia
    sprite
  • (#99) Roserade
    sprite
  • (#100) Gulpin
    sprite
  • (#101) Swalot
    sprite
  • (#102) Carvanha
    sprite
  • (#103) Sharpedo
    sprite
  • (#104) Wailmer
    sprite
  • (#105) Wailord
    sprite
  • (#106) Numel
    sprite
  • (#107) Camerupt
    sprite
  • (#108) Slugma
    sprite
  • (#109) Magcargo
    sprite
  • (#110) Torkoal
    sprite
  • (#111) Grimer
    sprite
  • (#112) Muk
    sprite
  • (#113) Koffing
    sprite
  • (#114) Weezing
    sprite
  • (#115) Spoink
    sprite
  • (#116) Grumpig
    sprite
  • (#117) Sandshrew
    sprite
  • (#118) Sandslash
    sprite
  • (#119) Spinda
    sprite
  • (#120) Skarmory
    sprite
  • (#121) Trapinch
    sprite
  • (#122) Vibrava
    sprite
  • (#123) Flygon
    sprite
  • (#124) Cacnea
    sprite
  • (#125) Cacturne
    sprite
  • (#126) Swablu
    sprite
  • (#127) Altaria
    sprite
  • (#128) Zangoose
    sprite
  • (#129) Seviper
    sprite
  • (#130) Lunatone
    sprite
  • (#131) Solrock
    sprite
  • (#132) Barboach
    sprite
  • (#133) Whiscash
    sprite
  • (#134) Corphish
    sprite
  • (#135) Crawdaunt
    sprite
  • (#136) Baltoy
    sprite
  • (#137) Claydol
    sprite
  • (#138) Lileep
    sprite
  • (#139) Cradily
    sprite
  • (#140) Anorith
    sprite
  • (#141) Armaldo
    sprite
  • (#142) Igglybuff
    sprite
  • (#143) Jigglypuff
    sprite
  • (#144) Wigglytuff
    sprite
  • (#145) Feebas
    sprite
  • (#146) Milotic
    sprite
  • (#147) Castform
    sprite
  • (#148) Staryu
    sprite
  • (#149) Starmie
    sprite
  • (#150) Kecleon
    sprite
  • (#151) Shuppet
    sprite
  • (#152) Banette
    sprite
  • (#153) Duskull
    sprite
  • (#154) Dusclops
    sprite
  • (#155) Dusknoir
    sprite
  • (#156) Tropius
    sprite
  • (#157) Chingling
    sprite
  • (#158) Chimecho
    sprite
  • (#159) Absol
    sprite
  • (#160) Vulpix
    sprite
  • (#161) Ninetales
    sprite
  • (#162) Pichu
    sprite
  • (#163) Pikachu
    sprite
  • (#164) Raichu
    sprite
  • (#165) Psyduck
    sprite
  • (#166) Golduck
    sprite
  • (#167) Wynaut
    sprite
  • (#168) Wobbuffet
    sprite
  • (#169) Natu
    sprite
  • (#170) Xatu
    sprite
  • (#171) Girafarig
    sprite
  • (#172) Phanpy
    sprite
  • (#173) Donphan
    sprite
  • (#174) Pinsir
    sprite
  • (#175) Heracross
    sprite
  • (#176) Rhyhorn
    sprite
  • (#177) Rhydon
    sprite
  • (#178) Rhyperior
    sprite
  • (#179) Snorunt
    sprite
  • (#180) Glalie
    sprite
  • (#181) Froslass
    sprite
  • (#182) Spheal
    sprite
  • (#183) Sealeo
    sprite
  • (#184) Walrein
    sprite
  • (#185) Clamperl
    sprite
  • (#186) Huntail
    sprite
  • (#187) Gorebyss
    sprite
  • (#188) Relicanth
    sprite
  • (#189) Corsola
    sprite
  • (#190) Chinchou
    sprite
  • (#191) Lanturn
    sprite
  • (#192) Luvdisc
    sprite
  • (#193) Horsea
    sprite
  • (#194) Seadra
    sprite
  • (#195) Kingdra
    sprite
  • (#196) Bagon
    sprite
  • (#197) Shelgon
    sprite
  • (#198) Salamence
    sprite
  • (#199) Beldum
    sprite
  • (#200) Metang
    sprite
  • (#201) Metagross
    sprite
  • (#202) Regirock
    sprite
  • (#203) Regice
    sprite
  • (#204) Registeel
    sprite
  • (#205) Latias
    sprite
  • (#206) Latios
    sprite
  • (#207) Kyogre
    sprite
  • (#208) Groudon
    sprite
  • (#209) Rayquaza
    sprite
  • (#210) Jirachi
    sprite
  • (#211) Deoxys
    sprite
--
Leer
normal
Status
--
100
30
100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
29
Shadow Claw
ghost
Physical
70
100
15
--
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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Cut
normal
Physical
50
95
30
--
The target is cut with a scythe or claw. This can also be used to cut down thin trees.
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Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

Damage:

normal
x0
fighting
x0
flying
x1.0
poison
x0.5
ground
x1.0
rock
x1.0
bug
x1.0
ghost
x1.0
steel
x0.25
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x2.0
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Will O Wisp
fire
Status
--
85
15
--
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
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Psychic
psychic
Special
90
100
10
10
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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Flash
normal
Status
--
100
20
--
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.
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Torment
dark
Status
--
100
15
--
The user torments and enrages the target, making it incapable of using the same move twice in a row.
--
Recover
normal
Status
--
--
5
--
Restoring its own cells, the user restores its own HP by half of its max HP.
--
Moonlight
fairy
Status
--
--
5
--
The user restores its own HP. The amount of HP regained varies with the weather.
--
Flatter
dark
Status
--
100
15
--
Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.
--
Metal Burst
steel
Physical
--
100
10
--
The user retaliates with much greater power against the opponent that last inflicted damage on it.
34
Zen Headbutt
psychic
Physical
80
90
15
20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
26
Knock Off
dark
Physical
65
100
20
--
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
39
Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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Embargo
dark
Status
--
100
15
--
This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
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Dazzling Gleam
fairy
Special
80
100
10
--
The user damages opposing Pokémon by emitting a powerful flash.
--
Role Play
psychic
Status
--
--
10
--
The user mimics the target completely, copying the target’s natural Ability.
--
Wonder Room
psychic
Status
--
--
10
--
The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
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Dig
ground
Physical
80
100
10
--
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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Thief
dark
Physical
60
100
25
--
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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Psych Up
normal
Status
--
--
10
--
The user hypnotizes itself into copying any stat change made by the target.
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Hone Claws
dark
Status
--
--
15
--
The user sharpens its claws to boost its Attack stat and accuracy.
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Low Sweep
fighting
Physical
65
100
20
100
The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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Snarl
dark
Special
55
95
15
100
The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
--
Pain Split
normal
Status
--
--
20
--
The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
--
Magic Coat
psychic
Status
--
--
15
--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
--
Imprison
psychic
Status
--
--
10
--
If opposing Pokémon know any move also known by the user, they are prevented from using it.
--
Sucker Punch
dark
Physical
70
100
5
--
This move enables the user to attack first. This move fails if the target is not readying an attack.
--
Feint
normal
Physical
30
100
10
--
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
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Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.
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Rock Smash
fighting
Physical
40
100
15
50
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Poison Jab
poison
Physical
80
100
20
30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
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Dark Pulse
dark
Special
80
100
15
20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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Incinerate
fire
Special
60
100
15
--
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
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Retaliate
normal
Physical
70
100
5
--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
--
Fire Punch
fire
Physical
75
100
15
10
The target is punched with a fiery fist. This may also leave the target with a burn.
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Power Up Punch
fighting
Physical
40
100
20
100
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
--
Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
--
Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
--
Low Kick
fighting
Physical
--
100
20
--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
--
Spite
ghost
Status
--
100
10
--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
--
Focus Punch
fighting
Physical
150
100
20
--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
--
Snatch
dark
Status
--
--
10
--
The user steals the effects of any attempts to use a healing or stat-changing move.
--
Signal Beam
bug
Special
75
100
15
10
The user attacks with a sinister beam of light. This may also confuse the target.
--
Shock Wave
electric
Special
60
--
20
--
The user strikes the target with a quick jolt of electricity. This attack never misses.
--
Water Pulse
water
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
--
Gravity
psychic
Status
--
--
5
--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
--
Trick
psychic
Status
--
100
10
--
The user catches the target off guard and swaps its held item with its own.
--
Nasty Plot
dark
Status
--
--
20
--
The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
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Calm Mind
psychic
Status
--
--
20
--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
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Payback
dark
Physical
50
100
10
--
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
--
Icy Wind
ice
Special
55
95
15
100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
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Aerial Ace
flying
Physical
60
--
20
--
The user confounds the target with speed, then slashes. This attack never misses.
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Rock Tomb
rock
Physical
60
95
15
100
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
--
Captivate
normal
Status
--
100
20
--
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
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Frustration
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the less the user likes its Trainer.
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Return
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the more the user likes its Trainer.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
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Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Secret Power
normal
Physical
70
100
20
30
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
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Facade
normal
Physical
70
100
20
--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
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Snore
normal
Special
50
100
15
30
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.