normal
x1.0fighting
x1.0flying
x1.0poison
x2.0ground
x1.0rock
x1.0bug
x0.5ghost
x0steel
x2.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x1.0ice
x1.0dragon
x0dark
x0.5fairy
x1.0Azurill | ||||||
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Polka Dot Pokémon | No. 298 |
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There is no flavour text on Azurill for Ultra Sun Ultra Moon.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Halves damage from fire and ice moves.
Doubles Attack in battle.
Absorbs grass moves, raising Attack one stage.
-- | Splash | normal | Status | -- | -- | 40 | -- |
The user just flops and splashes around to no effect at all... |
-- | Water Gun | water | Special | 40 | 100 | 25 | -- |
The target is blasted with a forceful shot of water. |
2 | Tail Whip | normal | Status | -- | 100 | 30 | -- |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
5 | Water Sport | water | Status | -- | -- | 15 | -- |
The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
13 | Bubble Beam | water | Special | 65 | 100 | 20 | 10 |
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. |
7 | Bubble | water | Special | 40 | 100 | 30 | 10 |
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
20 | Slam | normal | Physical | 80 | 75 | 20 | -- |
The target is slammed with a long tail, vines, or the like to inflict damage. |
23 | Bounce | flying | Physical | 85 | 85 | 5 | 30 |
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
-- | Soak | water | Status | -- | 100 | 20 | -- |
The user shoots a torrent of water at the target and changes the target’s type to Water. |
-- | Tickle | normal | Status | -- | 100 | 20 | -- |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
-- | Sing | normal | Status | -- | 55 | 15 | -- |
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
-- | Copycat | normal | Status | -- | -- | 20 | -- |
The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
Loading... | Waterfall | water | Physical | 80 | 100 | 15 | 20 |
The user charges at the target and may make it flinch. |
-- | Fake Tears | dark | Status | -- | 100 | 20 | -- |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
-- | Camouflage | normal | Status | -- | -- | 20 | -- |
The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
-- | Refresh | normal | Status | -- | -- | 20 | -- |
The user rests to cure itself of poisoning, a burn, or paralysis. |
-- | Muddy Water | water | Special | 90 | 85 | 10 | 30 |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
10 | Charm | fairy | Status | -- | 100 | 20 | -- |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
Loading... | Scald | water | Special | 80 | 100 | 15 | 30 |
The user shoots boiling hot water at its target. This may also leave the target with a burn. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Loading... | Work Up | normal | Status | -- | -- | 30 | -- |
The user is roused, and its Attack and Sp. Atk stats increase. |
-- | Hyper Voice | normal | Special | 90 | 100 | 10 | -- |
The user lets loose a horribly echoing shout with the power to inflict damage. |
-- | Encore | normal | Status | -- | 100 | 5 | -- |
The user compels the target to keep using the move it encored for three turns. |
-- | Covet | normal | Physical | 60 | 100 | 25 | -- |
The user endearingly approaches the target, then steals the target’s held item. |
-- | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Loading... | Light Screen | psychic | Status | -- | -- | 30 | -- |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
-- | Uproar | normal | Special | 90 | 100 | 10 | -- |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
-- | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
-- | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
-- | Knock Off | dark | Physical | 65 | 100 | 20 | -- |
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
16 | Helping Hand | normal | Status | -- | -- | 20 | -- |
The user assists an ally by boosting the power of that ally’s attack. |
-- | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
This full-power attack grows more powerful the more the user likes its Trainer. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
This full-power attack grows more powerful the less the user likes its Trainer. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |