normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x1.0ghost
x0steel
x1.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x1.0ice
x1.0dragon
x1.0dark
x1.0Loudred | ||||||
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Big Voice Pokémon | No. 294 |
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LOUDRED’s bellowing can completely decimate a wood-frame house. It uses its voice to punish its foes. This POKéMON’s round ears serve as loudspeakers.
LOUDRED shouts while stamping its feet. After it finishes shouting, this POKéMON becomes incapable of hearing anything for a while. This is considered to be a weak point.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Protects against sound-based moves.
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
23 | Supersonic | normal | Status | -- | 55 | 20 | -- |
Emits bizarre sound waves that may confuse the foe. |
-- | Howl | normal | Status | -- | -- | 40 | -- |
Howls to raise the spirit and boosts ATTACK. |
29 | Stomp | normal | Physical | 65 | 100 | 20 | 30 |
Stomps the enemy with a big foot. May cause flinching. |
-- | Pound | normal | Physical | 40 | 100 | 35 | -- |
Pounds the foe with forelegs or tail. |
-- | Astonish | ghost | Physical | 30 | 100 | 15 | 30 |
An attack that may shock the foe into flinching. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
Hurls a black blob that may lower the foe’s SP. DEF. |
37 | Screech | normal | Status | -- | 85 | 40 | -- |
Emits a screech to sharply reduce the foe’s DEFENSE. |
Loading... | Flamethrower | fire | Special | 90 | 100 | 15 | 10 |
A powerful fire attack that may inflict a burn. |
57 | Hyper Voice | normal | Special | 90 | 100 | 10 | -- |
A loud attack that uses sound waves to injure. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
A fiery blast that scorches all. May cause a burn. |
Loading... | Torment | dark | Status | -- | 100 | 15 | -- |
Torments the foe and stops successive use of a move. |
Loading... | Overheat | fire | Special | 130 | 90 | 5 | 100 |
Allows a full-power attack, but sharply lowers SP. ATK. |
43 | Roar | normal | Status | -- | -- | 20 | -- |
Makes the foe flee to end the battle. |
-- | Uproar | normal | Special | 90 | 100 | 10 | -- |
Causes an uproar for 2 to 5 turns and prevents sleep. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
Blasts the foe with an icy beam that may freeze it. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
Hits the foe with an icy storm that may freeze it. |
Loading... | Shock Wave | electric | Special | 60 | -- | 20 | -- |
A fast and unavoidable electric attack. |
Loading... | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
Attacks with ultrasonic waves. May confuse the foe |
Loading... | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
Absorbs light in one turn, then attacks next turn. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
Builds enormous power, then slams the foe. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
A powerful quake, but has no effect on flying foes. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
A rock-crushing attack that may lower DEFENSE. |
Loading... | Taunt | dark | Status | -- | 100 | 20 | -- |
Taunts the foe into only using attack moves. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Brick Break | fighting | Physical | 75 | 100 | 15 | -- |
Destroys barriers such as REFLECT and causes damage. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
Boosts the power of WATER- type moves for 5 turns. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
51 | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
51 | Sleep Talk | normal | Status | -- | -- | 10 | -- |
Uses an own move randomly while asleep. |