Munchlax
POKEMECHANICS - Lets Go Pikachu Lets Go Eevee
(Gen I)
  • Pokédex
  • Select Version
POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #025 icon spritePikachu #027 icon spriteSandshrew →
Raichu
Raichu
Mouse Pokémon
No. 26
HT80cm
WT30kg

Level Up
with 220 happiness
⇒
Use Thunder Stone⇒

Raichu

LETS-GO-PIKACHU

When electricity builds up inside its body, it becomes feisty. It also glows in the dark.

LETS-GO-EEVEE

When electricity builds up inside its body, it becomes feisty. It also glows in the dark.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
raichu

Encounters:

--
Thunder Shock
electric
Special
40
100
30
10
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
--
Fake Out
normal
Physical
40
100
10
100
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
Loading...
Pay Day
normal
Physical
40
100
20
--
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Base Stats:

HP: 60
ATT: 90
DEF: 55
SP. ATK: 90
SP. DEF: 80
SPE: 110
EVs: +3 SPE
--
Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
--
Tail Whip
normal
Status
--
100
30
--
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
--
Quick Attack
normal
Physical
40
100
30
--
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
--
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
--
Encore
normal
Status
--
100
5
--
The user compels the target to keep using the move it encored for three turns.
Loading...
Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Loading...
Seismic Toss
fighting
Physical
--
100
20
--
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Loading...
Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
electric

Abilities:

Static

Has a 30% chance of paralyzing attacking Pokémon on contact.

Lightning Rod (hidden)

Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

pichu
Loading...
Headbutt
normal
Physical
70
100
15
30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Loading...
Dig
ground
Physical
80
100
10
--
The user burrows into the ground, then attacks on the next turn.
Loading...
Light Screen
psychic
Status
--
--
30
--
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Loading...
Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
Loading...
Calm Mind
psychic
Status
--
--
20
--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
pikachu
Loading...
Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
Loading...
Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Loading...
Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Damage:

normal
x1.0
fighting
x1.0
flying
x0.5
poison
x1.0
ground
x2.0
rock
x1.0
bug
x1.0
ghost
x1.0
steel
x0.5
fire
x1.0
water
x1.0
grass
x1.0
electric
x0.5
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x1.0
Loading...
Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Loading...
Reflect
psychic
Status
--
--
20
--
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Loading...
Helping Hand
normal
Status
--
--
20
--
The user assists an ally by boosting the power of that ally’s attack.
Loading...
Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Loading...
Protect
normal
Status
--
--
10
--
Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Loading...
Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Loading...
Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.