normal
x0.5fighting
x4.0flying
x0.5poison
x0.5ground
x2.0rock
x1.0bug
x2.0ghost
x0.5steel
x2.0fire
x0.5water
x2.0grass
x2.0electric
x1.0psychic
x0ice
x1.0dragon
x1.0dark
x0.5Tyranitar | ||||||
![]() | ||||||
Armor Pokémon | No. 248 |
|
Its body can’t be harmed by any sort of attack, so it is very eager to make challenges against enemies.
Its body can’t be harmed by any sort of attack, so it is very eager to make challenges against enemies.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
29 | Thrash | normal | Physical | 120 | 100 | 10 | -- |
The user rampages about for two to three turns, then becomes confused. |
Loading... | Flamethrower | fire | Special | 90 | 100 | 15 | 10 |
The foe is scorched with intense flames. The foe may suffer a burn. |
Loading... | Dragon Claw | dragon | Physical | 80 | 100 | 15 | -- |
Sharp, huge claws hook and slash the foe quickly and with great power. |
-- | Bite | dark | Physical | 60 | 100 | 25 | 30 |
The user bites with vicious fangs. It may make the foe flinch. |
-- | Leer | normal | Status | -- | 100 | 30 | 100 |
The foe is given an intimidating look that lowers its DEFENSE stat. |
-- | Screech | normal | Status | -- | 85 | 40 | -- |
An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE. |
47 | Crunch | dark | Physical | 80 | 100 | 15 | 20 |
The foe is crunched with sharp fangs. It may lower the foe’s SP. DEF. |
Loading... | Cut | normal | Physical | 50 | 95 | 30 | -- |
A basic attack. It can be used to cut down thin trees and grass. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
A big wave crashes down on the foe. Can also be used for crossing water. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
The foe is hit with an intense flame. It may leave the target with a burn. |
-- | Seismic Toss | fighting | Physical | -- | 100 | 20 | -- |
A gravity-fed throw that causes damage matching the user’s level. |
-- | Mega Punch | normal | Physical | 80 | 85 | 20 | -- |
The foe is slugged by a punch thrown with muscle-packed power. |
Loading... | Roar | normal | Status | -- | -- | 20 | -- |
The foe is made to switch out with an ally. In the wild, the battle ends. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The foe is struck with an icy beam. It may freeze the foe solid. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
A strong electrical attack that may also leave the foe paralyzed. |
Loading... | Thunder | electric | Special | 110 | 70 | 10 | 30 |
A brutal lightning attack that may also leave the foe paralyzed. |
-- | Counter | fighting | Physical | -- | 100 | 20 | -- |
A retaliation move that counters any physical hit with double the damage. |
Loading... | Torment | dark | Status | -- | 100 | 15 | -- |
It enrages the foe, making it incapable of using the same move successively. |
Loading... | Focus Punch | fighting | Physical | 150 | 100 | 20 | -- |
An attack that is executed last. The user flinches if hit beforehand. |
Loading... | Shock Wave | electric | Special | 60 | -- | 20 | -- |
A rapid jolt of electricity strikes the foe. It can’t be evaded. |
Loading... | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
An attack with a pulsing blast of water. It may also confuse the foe. |
-- | Mega Kick | normal | Physical | 120 | 75 | 5 | -- |
The foe is attacked by a kick fired with muscle-packed power. |
-- | Sandstorm | rock | Status | -- | -- | 10 | -- |
A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL. |
38 | Scary Face | normal | Status | -- | 100 | 10 | -- |
Frightens the foe with a scary face to sharply reduce its SPEED. |
61 | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
An earthquake that strikes all POKéMON in battle excluding the user. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
The foe is slugged at maximum power. Can also be used to move boulders. |
Loading... | Dig | ground | Physical | 80 | 100 | 10 | -- |
An attack that hits on the 2nd turn. Can also be used to exit dungeons. |
-- | Thunder Wave | electric | Status | -- | 90 | 20 | -- |
A weak electric shock that is sure to cause paralysis if it hits. |
22 | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at the foe. It may make the foe flinch. |
-- | Mimic | normal | Status | -- | -- | 10 | -- |
The user copies the move last used by the foe for the rest of the battle. |
Loading... | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
An extremely fast attack against one target. It can’t be evaded. |
Loading... | Brick Break | fighting | Physical | 75 | 100 | 15 | -- |
An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
An attack that may also cut DEFENSE. It can also smash cracked boulders. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. |
Loading... | Taunt | dark | Status | -- | 100 | 20 | -- |
The foe is taunted into a rage that allows it to use only attack moves. |
Summons a sandstorm that lasts indefinitely upon entering battle.
Prevents opposing Pokémon from eating held Berries.
Loading... | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat. |
75 | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
A severely damaging attack that makes the user rest on the next turn. |
-- | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops its full body on the foe. It may leave the foe paralyzed. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
The user creates illusory copies of itself to raise its evasiveness. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the other gender, the foe is made infatuated and unlikely to attack. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack that may have an additional effect that varies with the terrain. |
-- | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A reckless, life- risking tackle that also hurts the user a little. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that badly poisons the foe. Its poison damage worsens every turn. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
This attack move grows more powerful the more the user likes its TRAINER. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
This attack move grows more powerful the less the user likes its TRAINER. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
An attack that varies in type and intensity depending on the user. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The sun blazes for five turns, powering up FIRE-type moves. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
A heavy rain falls for five turns, powering up WATER- type moves. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for two turns to fully restore HP and heal any status problem. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. It may fail if used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
An attack that is boosted if user is burned, poisoned, or paralyzed. |
-- | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a decoy using one- quarter of its full HP. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
The foe is blasted with a blizzard. It may freeze the foe solid. |