normal
x1.0fighting
x1.0flying
x1.0poison
x1.0ground
x1.0rock
x2.0bug
x2.0ghost
x2.0steel
x2.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x0.5ice
x0.5dragon
x1.0dark
x2.0Smoochum | ||||||
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Kiss Pokémon | No. 238 |
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It always rocks its head slowly backwards and forwards as if it is trying to kiss someone.
Its lips are the most sensitive parts on its body. It always uses its lips first to examine things.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Lick | ghost | Physical | 30 | 100 | 30 | 30 |
The foe is licked and hit with a long tongue. It may also paralyze. |
9 | Sweet Kiss | fairy | Status | -- | 75 | 10 | -- |
The user kisses the foe with sweet cuteness that causes confusion. |
13 | Powder Snow | ice | Special | 40 | 100 | 25 | 10 |
Blasts the foe with a snowy gust. It may cause freezing. |
25 | Sing | normal | Status | -- | 55 | 15 | -- |
A soothing song in a calming voice lulls the foe into a deep slumber. |
49 | Perish Song | normal | Status | -- | -- | 5 | -- |
Any battler that hears this faints in three turns unless it switches. |
-- | Pound | normal | Physical | 40 | 100 | 35 | -- |
A physical attack delivered with a long tail or a foreleg, etc. |
21 | Confusion | psychic | Special | 50 | 100 | 25 | 10 |
A weak telekinetic attack that may also leave the foe confused. |
33 | Mean Look | normal | Status | -- | -- | 5 | -- |
The foe is fixed with a mean look that prevents it from escaping. |
37 | Fake Tears | dark | Status | -- | 100 | 20 | -- |
The user feigns crying to sharply lower the foe’s SP. DEF stat. |
Loading... | Skill Swap | psychic | Status | -- | -- | 10 | -- |
The user employs its psychic power to swap abilities with the foe. |
-- | Mega Punch | normal | Physical | 80 | 85 | 20 | -- |
The foe is slugged by a punch thrown with muscle-packed power. |
-- | Seismic Toss | fighting | Physical | -- | 100 | 20 | -- |
A gravity-fed throw that causes damage matching the user’s level. |
-- | Metronome | normal | Status | -- | -- | 10 | -- |
Waggles a finger and stimulates the brain into using any move at random. |
-- | Meditate | psychic | Status | -- | -- | 40 | -- |
The user meditates to awaken its power and raise its ATTACK stat. |
-- | Fake Out | normal | Physical | 40 | 100 | 10 | 100 |
An attack that hits first and causes flinching. Usable only on 1st turn. |
57 | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
The foe is blasted with a blizzard. It may freeze the foe solid. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
A hailstorm lasting five turns damages all POKéMON except the ICE-type. |
Loading... | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
An attack with a pulsing blast of water. It may also confuse the foe. |
-- | Mega Kick | normal | Physical | 120 | 75 | 5 | -- |
The foe is attacked by a kick fired with muscle-packed power. |
-- | Counter | fighting | Physical | -- | 100 | 20 | -- |
A retaliation move that counters any physical hit with double the damage. |
-- | Wish | normal | Status | -- | -- | 10 | -- |
A self-healing move that restores half the full HP on the next turn. |
45 | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
A strong telekinetic attack. It may also lower the foe’s SP. DEF stat. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The foe is struck with an icy beam. It may freeze the foe solid. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
A blast of light that cuts the foe’s accuracy. It also illuminates caves. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF. |
Loading... | Calm Mind | psychic | Status | -- | -- | 20 | -- |
The user focuses its mind to raise the SP. ATK and SP. DEF stats. |
-- | Dream Eater | psychic | Special | 100 | 100 | 15 | -- |
Absorbs half the damage it inflicted on a sleeping foe to restore HP. |
-- | Ice Punch | ice | Physical | 75 | 100 | 15 | 10 |
The foe is punched with an icy fist. It may leave the foe frozen. |
Loading... | Light Screen | psychic | Status | -- | -- | 30 | -- |
A wall of light cuts damage from SP. ATK attacks for five turns. |
Loading... | Reflect | psychic | Status | -- | -- | 20 | -- |
A wall of light cuts damage from physical attacks for five turns. |
-- | Mimic | normal | Status | -- | -- | 10 | -- |
The user copies the move last used by the foe for the rest of the battle. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
An attack that may take the foe’s held item if the user isn’t holding one. |
-- | Psych Up | normal | Status | -- | -- | 10 | -- |
The user hypnotizes itself into copying any stat change made by the foe. |
Prevents infatuation and protects against captivate.
Reveals the opponents' strongest move upon entering battle.
Cures any major status ailment after each turn during rain.
-- | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops its full body on the foe. It may leave the foe paralyzed. |
-- | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A reckless, life- risking tackle that also hurts the user a little. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the other gender, the foe is made infatuated and unlikely to attack. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack that may have an additional effect that varies with the terrain. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that badly poisons the foe. Its poison damage worsens every turn. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
The user creates illusory copies of itself to raise its evasiveness. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
This attack move grows more powerful the more the user likes its TRAINER. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
This attack move grows more powerful the less the user likes its TRAINER. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
An attack that varies in type and intensity depending on the user. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
A heavy rain falls for five turns, powering up WATER- type moves. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
An attack that is boosted if user is burned, poisoned, or paralyzed. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for two turns to fully restore HP and heal any status problem. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. It may fail if used in succession. |
-- | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a decoy using one- quarter of its full HP. |