normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x1.0ghost
x0steel
x1.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x1.0ice
x1.0dragon
x1.0dark
x1.0Porygon2 | ||||||
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Virtual Pokémon | No. 233 |
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PORYGON2 was created by humans using the power of science. The man-made POKéMON has been endowed with artificial intelligence that enables it to learn new gestures and emotions on its own.
PORYGON2 was created by humans using the power of science. The man-made POKéMON has been endowed with artificial intelligence that enables it to learn new gestures and emotions on its own.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Copies an opponent's ability upon entering battle.
Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.
Strengthens moves to 1.3× their power when moving last.
-- | Conversion | normal | Status | -- | -- | 30 | -- |
Changes the user’s type into an own move’s type. |
20 | Recover | normal | Status | -- | -- | 5 | -- |
Recovers up to half the user’s maximum HP. |
32 | Lock On | normal | Status | -- | -- | 5 | -- |
Locks on to the foe to ensure the next move hits. |
-- | Conversion 2 | normal | Status | -- | -- | 30 | -- |
Makes the user resistant to the last attack’s type. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
Looses a powerful blast of light that cuts accuracy. |
12 | Psybeam | psychic | Special | 65 | 100 | 20 | 10 |
Fires a peculiar ray that may confuse the foe. |
48 | Zap Cannon | electric | Special | 120 | 50 | 5 | 100 |
Powerful and sure to cause paralysis, but inaccurate. |
36 | Tri Attack | normal | Special | 80 | 100 | 10 | 20 |
Fires three types of beams at the same time. |
44 | Recycle | normal | Status | -- | -- | 10 | -- |
Recycles a used item for one more use. |
Loading... | Thunder | electric | Special | 110 | 70 | 10 | 30 |
A lightning attack that may cause paralysis. |
Loading... | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
Attacks with a rock-hard tail. May lower DEFENSE. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
Hurls a black blob that may lower the foe’s SP. DEF. |
24 | Defense Curl | normal | Status | -- | -- | 40 | -- |
Curls up to conceal weak spots and raise DEFENSE. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
While attacking, it may steal the foe’s held item. |
Loading... | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
An extremely speedy and unavoidable attack. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
Blasts the foe with an icy beam that may freeze it. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Shock Wave | electric | Special | 60 | -- | 20 | -- |
A fast and unavoidable electric attack. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
Charges the foe with a full- body tackle. |
9 | Agility | psychic | Status | -- | -- | 30 | -- |
Relaxes the body to sharply boost SPEED. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
Hits the foe with an icy storm that may freeze it. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
A strong electrical attack that may paralyze the foe. |
Loading... | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
A powerful psychic attack that may lower SP. DEF. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
Boosts the power of WATER- type moves for 5 turns. |
Loading... | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
Absorbs light in one turn, then attacks next turn. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
Powerful, but leaves the user immobile the next turn. |