Munchlax
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(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #074 icon spriteManectric #076 icon spriteHoundoom →
Houndour
Houndour
Dark Pokémon
No. 228
HT60cm
WT10.8kg
Lv. 24
Level Up
⇒

Houndour

X

Around dawn, its ominous howl echoes through the area to announce that this is its territory.

Y

To corner prey, they check each other’s location using barks that only they can understand.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Egg
LevelAttack NameTypeClassPowerAccuracyPPEffect %
houndour

Encounters:

8
Smog
poison
Special
30
70
20
40
The target is attacked with a discharge of filthy gases. This may also poison the target.
4
Howl
normal
Status
--
--
40
--
The user howls loudly to raise its spirit, which raises its Attack stat.
20
Odor Sleuth
normal
Status
--
--
40
--
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
--
Ember
fire
Special
40
100
25
10
The target is attacked with small flames. This may also leave the target with a burn.
28
Fire Fang
fire
Physical
65
95
15
10
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
25
Beat Up
dark
Physical
--
100
10
--
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
32
Feint Attack
dark
Physical
60
--
20
--
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
56
Inferno
fire
Special
100
50
5
100
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
37
Embargo
dark
Status
--
100
15
--
This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.
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Flame Charge
fire
Physical
50
100
20
100
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
houndoom
--
Leer
normal
Status
--
100
30
100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
16
Bite
dark
Physical
60
100
25
30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
13
Roar
normal
Status
--
--
20
--
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
49
Crunch
dark
Physical
80
100
15
20
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
44
Flamethrower
fire
Special
90
100
15
10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
52
Nasty Plot
dark
Status
--
--
20
--
The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.
40
Foul Play
dark
Physical
95
100
15
--
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
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Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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Fire Blast
fire
Special
110
85
5
10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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Sludge Bomb
poison
Special
90
100
10
30
Unsanitary sludge is hurled at the target. This may also poison the target.
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Will O Wisp
fire
Status
--
85
15
--
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
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Torment
dark
Status
--
100
15
--
The user torments and enrages the target, making it incapable of using the same move twice in a row.
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Overheat
fire
Special
130
90
5
100
The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
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Dark Pulse
dark
Special
80
100
15
20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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Incinerate
fire
Special
60
100
15
--
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
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Payback
dark
Physical
50
100
10
--
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Retaliate
normal
Physical
70
100
5
--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
--
Counter
fighting
Physical
--
100
20
--
A retaliation move that counters any physical attack, inflicting double the damage taken.
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Snarl
dark
Special
55
95
15
100
The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
--
Fire Spin
fire
Special
35
85
15
100
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
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Solar Beam
grass
Special
120
100
10
--
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
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Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.
--
Reversal
fighting
Physical
--
100
15
--
An all-out attack that becomes more powerful the less HP the user has.
--
Feint
normal
Physical
30
100
10
--
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.
--
Destiny Bond
ghost
Status
--
--
5
--
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
--
Rage
normal
Physical
20
100
20
--
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
--
Thunder Fang
electric
Physical
65
95
15
10
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
--
Punishment
dark
Physical
--
100
5
--
The more the target has powered up with stat changes, the greater the move’s power.
--
Pursuit
dark
Physical
40
100
20
--
An attack move that inflicts double damage if used on a target that is switching out of battle.