Munchlax

POKEMECHANICS

 - Legends Arceus
(Gen I)
  • Pokédex
  • Select Version
POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #201 icon spriteClefable #203 icon spriteSneasler →
Sneasel (Hisui)
Sneasel (Hisui)
Sharp Claw Pokémon
No. 215
HT90cm
WT27kg

Level Up
during Night
while holding
Razor Claw
⇒

Level Up
during Day
while holding
Razor Claw
⇒

Sneasel (Hisui)

Its sturdy, curved claws are ideal for traversing precipitous cliffs. From the tips of these claws drips a venom that infiltrates the nerves of any prey caught in Sneasel's grasp.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Pokemon sprite

Encounters:

fighting
poison
Pokemon sprite

Base Stats:

HP: 55
ATT: 95
DEF: 55
SP. ATK: 35
SP. DEF: 75
SPE: 115
EVs: +1 SPE

Abilities:

Inner Focus

Prevents flinching.

Keen Eye

Prevents accuracy from being lowered.

Pickpocket (hidden)

Steals attacking Pokémon's held items on contact.

43
Close Combat
fighting
Physical
120
100
5
100
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's defensive stats.
18
Slash
normal
Physical
70
100
20
--
The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit.
Pokemon sprite
--
Bulk Up
fighting
Status
--
--
20
--
The user tenses its muscles to bulk up its body, raising its offensive and defensive stats.
--
X Scissor
bug
Physical
80
100
15
--
The user strikes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.

Damage:

normal
x1.0
fighting
x0.5
flying
x2.0
poison
x0.5
ground
x2.0
rock
x0.5
bug
x1.0
ghost
x1.0
steel
x1.0
fire
x1.0
water
x1.0
grass
x0.5
electric
x1.0
psychic
x4.0
ice
x1.0
dragon
x1.0
dark
x0.5
fairy
x1.0
--
Quick Attack
normal
Physical
40
100
30
--
The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.
--
Focus Energy
normal
Status
--
--
30
--
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
--
False Swipe
normal
Physical
40
100
40
--
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
--
Snarl
dark
Special
55
95
15
100
The user attacks by crying out as if it's ranting about something. This also lowers the target's offensive stats.
--
Drain Punch
fighting
Physical
75
100
10
--
The user attacks with an energy-draining punch that restores the user’s HP.
34
Swords Dance
normal
Status
--
--
20
--
A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats.
--
Calm Mind
psychic
Status
--
--
20
--
The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats.
25
Poison Jab
poison
Physical
80
100
20
30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
--
Shadow Claw
ghost
Physical
70
100
15
--
The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
--
Aerial Ace
flying
Physical
60
--
20
--
The user confounds the target with speed, then slashes. This attack never misses.
--
Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
11
Swift
normal
Special
60
--
20
--
Star-shaped rays are shot at the target. This attack never misses.
6
Rock Smash
fighting
Physical
40
100
15
50
The user attacks with a punch. This may also lower the target’s defensive stats.
--
Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.
--
Rest
psychic
Status
--
--
5
--
The user restores its own HP but also becomes drowsy.