Munchlax
POKEMECHANICS - Ultra Sun Ultra Moon
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #085 icon spriteSkarmory #087 icon spriteGranbull →
Snubbull
Snubbull
Fairy Pokémon
No. 209
HT60cm
WT7.8kg
Lv. 23
Level Up
⇒

Snubbull

ULTRA-SUN

It grows close to others easily and is also easily spoiled. The disparity between its face and its actions makes many young people wild about it.

ULTRA-MOON

In contrast to its appearance, it’s quite timid. When playing with other puppy Pokémon, it sometimes gets bullied.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Egg
LevelAttack NameTypeClassPowerAccuracyPPEffect %
snubbull

Encounters:

Base Stats:

HP: 60
ATT: 80
DEF: 50
SP. ATK: 40
SP. DEF: 40
SPE: 30
EVs: +1 ATT
fairy

Abilities:

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Run Away

Ensures success fleeing from wild battles.

Rattled (hidden)

Raises Speed one stage upon being hit by a dark, ghost, or bug move.

  • (#1) Pikipek
    sprite
  • (#2) Trumbeak
    sprite
  • (#3) Toucannon
    sprite
  • (#4) Yungoos
    sprite
  • (#5) Gumshoos
    sprite
  • (#6) Rattata
    sprite
  • (#7) Raticate
    sprite
  • (#8) Buneary
    sprite
  • (#9) Lopunny
    sprite
  • (#10) Inkay
    sprite
  • (#11) Malamar
    sprite
  • (#12) Zorua
    sprite
  • (#13) Zoroark
    sprite
  • (#14) Furfrou
    sprite
  • (#15) Happiny
    sprite
  • (#16) Chansey
    sprite
  • (#17) Blissey
    sprite
  • (#18) Wingull
    sprite
  • (#19) Pelipper
    sprite
  • (#20) Drowzee
    sprite
  • (#21) Hypno
    sprite
  • (#22) Makuhita
    sprite
  • (#23) Hariyama
    sprite
  • (#24) Crabrawler
    sprite
  • (#25) Crabominable
    sprite
  • (#26) Zubat
    sprite
  • (#27) Golbat
    sprite
  • (#28) Crobat
    sprite
  • (#29) Noibat
    sprite
  • (#30) Noivern
    sprite
  • (#31) Diglett
    sprite
  • (#32) Dugtrio
    sprite
  • (#33) Spearow
    sprite
  • (#34) Fearow
    sprite
  • (#35) Rufflet
    sprite
  • (#36) Braviary
    sprite
  • (#37) Vullaby
    sprite
  • (#38) Mandibuzz
    sprite
  • (#39) Mankey
    sprite
  • (#40) Primeape
    sprite
  • (#41) Oricorio
    sprite
  • (#42) Cutiefly
    sprite
  • (#43) Ribombee
    sprite
  • (#44) Flabebe
    sprite
  • (#45) Floette
    sprite
  • (#46) Florges
    sprite
  • (#47) Petilil
    sprite
  • (#48) Lilligant
    sprite
  • (#49) Cottonee
    sprite
  • (#50) Whimsicott
    sprite
  • (#51) Psyduck
    sprite
  • (#52) Golduck
    sprite
  • (#53) Magikarp
    sprite
  • (#54) Gyarados
    sprite
  • (#55) Barboach
    sprite
  • (#56) Whiscash
    sprite
  • (#57) Machop
    sprite
  • (#58) Machoke
    sprite
  • (#59) Machamp
    sprite
  • (#60) Roggenrola
    sprite
  • (#61) Boldore
    sprite
  • (#62) Gigalith
    sprite
  • (#63) Carbink
    sprite
  • (#64) Sableye
    sprite
  • (#65) Rockruff
    sprite
  • (#66) Lycanroc
    sprite
  • (#67) Tentacool
    sprite
  • (#68) Tentacruel
    sprite
  • (#69) Finneon
    sprite
  • (#70) Lumineon
    sprite
  • (#71) Mudbray
    sprite
  • (#72) Mudsdale
    sprite
  • (#73) Tauros
    sprite
  • (#74) Miltank
    sprite
  • (#75) Basculin
    sprite
  • (#76) Stufful
    sprite
  • (#77) Bewear
    sprite
  • (#78) Pinsir
    sprite
  • (#79) Goomy
    sprite
  • (#80) Sliggoo
    sprite
  • (#81) Goodra
    sprite
  • (#82) Castform
    sprite
  • (#83) Wimpod
    sprite
  • (#84) Golisopod
    sprite
  • (#85) Skarmory
    sprite
  • (#86) Snubbull
    sprite
  • (#87) Granbull
    sprite
  • (#88) Shellos
    sprite
  • (#89) Gastrodon
    sprite
  • (#90) Relicanth
    sprite
  • (#91) Dhelmise
    sprite
  • (#92) Carvanha
    sprite
  • (#93) Sharpedo
    sprite
  • (#94) Skrelp
    sprite
  • (#95) Dragalge
    sprite
  • (#96) Clauncher
    sprite
  • (#97) Clawitzer
    sprite
  • (#98) Wailmer
    sprite
  • (#99) Wailord
    sprite
  • (#100) Lapras
    sprite
  • (#101) Tropius
    sprite
  • (#102) Exeggcute
    sprite
  • (#103) Exeggutor
    sprite
  • (#104) Corphish
    sprite
  • (#105) Crawdaunt
    sprite
  • (#106) Mienfoo
    sprite
  • (#107) Mienshao
    sprite
  • (#108) Jangmo-O
    sprite
  • (#109) Hakamo-O
    sprite
  • (#110) Kommo-O
    sprite
  • (#111) Emolga
    sprite
  • (#112) Scyther
    sprite
  • (#113) Scizor
    sprite
  • (#114) Heracross
    sprite
  • (#115) Aipom
    sprite
  • (#116) Ambipom
    sprite
  • (#117) Litleo
    sprite
  • (#118) Pyroar
    sprite
  • (#119) Misdreavus
    sprite
  • (#120) Mismagius
    sprite
  • (#121) Druddigon
    sprite
  • (#122) Lickitung
    sprite
  • (#123) Lickilicky
    sprite
  • (#124) Riolu
    sprite
  • (#125) Lucario
    sprite
  • (#126) Dratini
    sprite
  • (#127) Dragonair
    sprite
  • (#128) Dragonite
    sprite
  • (#129) Aerodactyl
    sprite
  • (#130) Tapu-Fini
    sprite
granbull
13
Lick
ghost
Physical
30
100
30
30
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
--
Tail Whip
normal
Status
--
100
30
--
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
--
Thunder Fang
electric
Physical
65
95
15
10
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
--
Fire Fang
fire
Physical
65
95
15
10
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
--
Ice Fang
ice
Physical
65
95
15
10
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
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Dazzling Gleam
fairy
Special
80
100
10
--
The user damages opposing Pokémon by emitting a powerful flash.
--
Super Fang
normal
Physical
--
90
10
--
The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
--
Present
normal
Physical
--
90
15
--
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
--
Tackle
normal
Physical
40
100
35
--
A physical attack in which the user charges and slams into the target with its whole body.
37
Play Rough
fairy
Physical
90
90
10
10
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
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Overheat
fire
Special
130
90
5
100
The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
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Bulk Up
fighting
Status
--
--
20
--
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
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Wild Charge
electric
Physical
90
100
15
--
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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Snarl
dark
Special
55
95
15
100
The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
--
Last Resort
normal
Physical
140
100
5
--
This move can be used only after the user has used all the other moves it knows in the battle.
--
Metronome
normal
Status
--
--
10
--
The user waggles a finger and stimulates its brain into randomly using nearly any move.
--
Smelling Salts
normal
Physical
70
100
10
--
This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however.
--
Fake Tears
dark
Status
--
100
20
--
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
--
Close Combat
fighting
Physical
120
100
5
100
The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
--
Feint Attack
dark
Physical
60
--
20
--
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
--
Heal Bell
normal
Status
--
--
5
--
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
--
Charm
fairy
Status
--
100
20
--
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
7
Bite
dark
Physical
60
100
25
30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
31
Rage
normal
Physical
20
100
20
--
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
49
Crunch
dark
Physical
80
100
15
20
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
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Flamethrower
fire
Special
90
100
15
10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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Fire Blast
fire
Special
110
85
5
10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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Sludge Bomb
poison
Special
90
100
10
30
Unsanitary sludge is hurled at the target. This may also poison the target.
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Torment
dark
Status
--
100
15
--
The user torments and enrages the target, making it incapable of using the same move twice in a row.
--
Fire Punch
fire
Physical
75
100
15
10
The target is punched with a fiery fist. This may also leave the target with a burn.
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Work Up
normal
Status
--
--
30
--
The user is roused, and its Attack and Sp. Atk stats increase.
--
Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
--
Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
--
Low Kick
fighting
Physical
--
100
20
--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
--
Superpower
fighting
Physical
120
100
5
100
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
--
Hyper Voice
normal
Special
90
100
10
--
The user lets loose a horribly echoing shout with the power to inflict damage.
--
Covet
normal
Physical
60
100
25
--
The user endearingly approaches the target, then steals the target’s held item.
--
Shock Wave
electric
Special
60
--
20
--
The user strikes the target with a quick jolt of electricity. This attack never misses.
--
Water Pulse
water
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.

Damage:

normal
x1.0
fighting
x0.5
flying
x1.0
poison
x2.0
ground
x1.0
rock
x1.0
bug
x0.5
ghost
x1.0
steel
x2.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x0
dark
x0.5
fairy
x1.0
25
Roar
normal
Status
--
--
20
--
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
43
Payback
dark
Physical
50
100
10
--
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
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Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
--
Focus Punch
fighting
Physical
150
100
20
--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
--
Scary Face
normal
Status
--
100
10
--
The user frightens the target with a scary face to harshly lower its Speed stat.
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Solar Beam
grass
Special
120
100
10
--
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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Reflect
psychic
Status
--
--
20
--
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
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Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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Bulldoze
ground
Physical
60
100
20
100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
--
Mimic
normal
Status
--
--
10
--
The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
19
Headbutt
normal
Physical
70
100
15
30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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Thief
dark
Physical
60
100
25
--
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
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Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that strikes every Pokémon around it.
--
Double Edge
normal
Physical
120
100
15
--
A reckless, life-risking tackle. This also damages the user quite a lot.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Return
normal
Physical
--
100
20
--
This full-power attack grows more powerful the more the user likes its Trainer.
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Frustration
normal
Physical
--
100
20
--
This full-power attack grows more powerful the less the user likes its Trainer.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
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Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
--
Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.