normal
x1.0fighting
x0.5flying
x2.0poison
x1.0ground
x1.0rock
x1.0bug
x4.0ghost
x1.0steel
x1.0fire
x2.0water
x0.5grass
x0.25electric
x0.5psychic
x2.0ice
x2.0dragon
x1.0dark
x1.0Bulbasaur | ||||||
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Seed Pokémon | No. 1 |
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BULBASAUR can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun’s rays, the seed grows progressively larger.
BULBASAUR can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun’s rays, the seed grows progressively larger.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.
Doubles Speed during strong sunlight.
-- | Grass Whistle | grass | Status | -- | 55 | 15 | -- |
Lulls the foe into sleep with a pleasant melody. |
-- | Petal Dance | grass | Special | 120 | 100 | 10 | -- |
A rampage of 2 to 3 turns that confuses the user. |
10 | Vine Whip | grass | Physical | 45 | 100 | 25 | -- |
Strikes the foe with slender, whiplike vines. |
15 | Poison Powder | poison | Status | -- | 75 | 35 | -- |
Scatters a toxic powder that may poison the foe. |
15 | Sleep Powder | grass | Status | -- | 75 | 15 | -- |
Scatters a powder that may cause the foe to sleep. |
32 | Growth | normal | Status | -- | -- | 20 | -- |
Forces the body to grow and heightens SP. ATK. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
Looses a powerful blast of light that cuts accuracy. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Sludge is hurled to inflict damage. May also poison. |
Loading... | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
An attack that steals half the damage inflicted. |
Loading... | Bullet Seed | grass | Physical | 25 | 100 | 30 | -- |
Shoots 2 to 5 seeds in a row to strike the foe. |
-- | Skull Bash | normal | Physical | 130 | 100 | 10 | 100 |
Tucks in the head, then attacks on the next turn. |
-- | Magical Leaf | grass | Special | 60 | -- | 20 | -- |
Attacks with a strange leaf that cannot be evaded. |
7 | Leech Seed | grass | Status | -- | 90 | 10 | -- |
Plants a seed on the foe to steal HP on every turn. |
25 | Sweet Scent | normal | Status | -- | 100 | 20 | -- |
Allures the foe to reduce evasiveness. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
Builds enormous power, then slams the foe. |
39 | Synthesis | grass | Status | -- | -- | 5 | -- |
Restores HP. The amount varies with the weather. |
20 | Razor Leaf | grass | Physical | 55 | 95 | 25 | -- |
Cuts the enemy with leaves. High critical-hit ratio. |
-- | Curse | ghost | Status | -- | -- | 10 | -- |
A move that functions differently for GHOSTS. |
-- | Charm | fairy | Status | -- | 100 | 20 | -- |
Charms the foe and sharply reduces its ATTACK. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
A rock-crushing attack that may lower DEFENSE. |
-- | Light Screen | psychic | Status | -- | -- | 30 | -- |
Creates a wall of light that lowers SP. ATK damage. |
-- | Safeguard | normal | Status | -- | -- | 25 | -- |
A mystical force prevents all status problems. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
Charges the foe with a full- body tackle. |
Loading... | Cut | normal | Physical | 50 | 95 | 30 | -- |
Cuts the foe with sharp scythes, claws, etc. |
4 | Growl | normal | Status | -- | 100 | 40 | -- |
Growls cutely to reduce the foe’s ATTACK. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
46 | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
Absorbs light in one turn, then attacks next turn. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |