normal
x1.0fighting
x0.25flying
x2.0poison
x2.0ground
x0rock
x4.0bug
x0.5ghost
x1.0steel
x1.0fire
x2.0water
x1.0grass
x0.25electric
x2.0psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0Yanma | ||||||
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Clear Wing Pokémon | No. 193 |
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YANMA is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept at making sudden stops and turning midair. This POKéMON uses its flying ability to quickly chase down targeted prey.
YANMA is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept at making sudden stops and turning midair. This POKéMON uses its flying ability to quickly chase down targeted prey.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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19 | Sonic Boom | normal | Special | -- | 90 | 20 | -- |
Launches shock waves that always inflict 20 HP damage. |
31 | Supersonic | normal | Status | -- | 55 | 20 | -- |
Emits bizarre sound waves that may confuse the foe. |
43 | Wing Attack | flying | Physical | 60 | 100 | 35 | -- |
Strikes the foe with wings spread wide. |
-- | Foresight | normal | Status | -- | -- | 40 | -- |
Negates the foe’s efforts to heighten evasiveness. |
Loading... | Steel Wing | steel | Physical | 70 | 90 | 25 | 10 |
Strikes the foe with hard wings spread wide. |
-- | Whirlwind | normal | Status | -- | -- | 20 | -- |
Blows away the foe with wind and ends the battle. |
-- | Leech Life | bug | Physical | 80 | 100 | 10 | -- |
An attack that steals half the damage inflicted. |
-- | Silver Wind | bug | Special | 60 | 100 | 5 | 10 |
A powdery attack that may raise abilities. |
25 | Detect | fighting | Status | -- | -- | 5 | -- |
Evades attack, but may fail if used in succession. |
Raises Speed one stage after each turn.
Increases moves' accuracy to 1.3×.
Reveals an opponent's held item upon entering battle.
7 | Quick Attack | normal | Physical | 40 | 100 | 30 | -- |
An extremely fast attack that always strikes first. |
49 | Screech | normal | Status | -- | 85 | 40 | -- |
Emits a screech to sharply reduce the foe’s DEFENSE. |
Loading... | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
An attack that steals half the damage inflicted. |
-- | Reversal | fighting | Physical | -- | 100 | 15 | -- |
Inflicts more damage when the user’s HP is down. |
-- | Signal Beam | bug | Special | 75 | 100 | 15 | 10 |
A strange beam attack that may confuse the foe. |
37 | Uproar | normal | Special | 90 | 100 | 10 | -- |
Causes an uproar for 2 to 5 turns and prevents sleep. |
Loading... | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
A powerful psychic attack that may lower SP. DEF. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
Looses a powerful blast of light that cuts accuracy. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
Hurls a black blob that may lower the foe’s SP. DEF. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
Charges the foe with a full- body tackle. |
Loading... | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
Absorbs light in one turn, then attacks next turn. |
Loading... | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
An extremely speedy and unavoidable attack. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
While attacking, it may steal the foe’s held item. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
13 | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |