Munchlax
POKEMECHANICS - Emerald
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #165 icon spriteLedyba #167 icon spriteSpinarak →
Ledian
Ledian
Five Star Pokémon
No. 166
HT1.4m
WT35.6kg
Lv. 18
Level Up
⇒

Ledian

It is said that in lands with clean air, where the stars fill the sky, there live many LEDIAN. For good reason, they use the light of the stars as energy.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
ledian

Encounters:

--
Supersonic
normal
Status
--
55
20
--
Emits bizarre sound waves that may confuse the foe.
bug
flying
ledyba
15
Comet Punch
normal
Physical
18
85
15
--
Repeatedly punches the foe 2 to 5 times.

Abilities:

Swarm

Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.

Early Bird

Makes sleep pass twice as quickly.

Iron Fist (hidden)

Strengthens punch-based moves to 1.2× their power.

33
Baton Pass
normal
Status
--
--
40
--
Switches out the user while keeping effects in play.
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Focus Punch
fighting
Physical
150
100
20
--
A powerful loyalty attack. The user flinches if hit.
--
Mega Punch
normal
Physical
80
85
20
--
A strong punch thrown with incredible power.
--
Dynamic Punch
fighting
Physical
100
50
5
100
Powerful and sure to cause confusion, but inaccurate.
24
Safeguard
normal
Status
--
--
25
--
A mystical force prevents all status problems.
51
Agility
psychic
Status
--
--
30
--
Relaxes the body to sharply boost SPEED.
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Flash
normal
Status
--
100
20
--
Looses a powerful blast of light that cuts accuracy.
--
Ice Punch
ice
Physical
75
100
15
10
An icy punch that may freeze the foe.
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Giga Drain
grass
Special
75
100
10
--
An attack that steals half the damage inflicted.
--
Thunder Punch
electric
Physical
75
100
15
10
An electrified punch that may paralyze the foe.

Base Stats:

HP: 55
ATT: 35
DEF: 50
SP. ATK: 55
SP. DEF: 110
SPE: 85
EVs: +2 SP. DEF
--
Tackle
normal
Physical
40
100
35
--
Charges the foe with a full- body tackle.
24
Light Screen
psychic
Status
--
--
30
--
Creates a wall of light that lowers SP. ATK damage.
24
Reflect
psychic
Status
--
--
20
--
Creates a wall of light that weakens physical attacks.
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Solar Beam
grass
Special
120
100
10
--
Absorbs light in one turn, then attacks next turn.
--
Swords Dance
normal
Status
--
--
20
--
A fighting dance that sharply raises ATTACK.
--
Rollout
rock
Physical
30
90
20
--
An attack lasting 5 turns with rising intensity.

Damage:

normal
x1.0
fighting
x0.25
flying
x2.0
poison
x2.0
ground
x0
rock
x4.0
bug
x0.5
ghost
x1.0
steel
x1.0
fire
x2.0
water
x1.0
grass
x0.25
electric
x2.0
psychic
x1.0
ice
x2.0
dragon
x1.0
dark
x1.0
42
Swift
normal
Special
60
--
20
--
Sprays star-shaped rays that never miss.
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Dig
ground
Physical
80
100
10
--
Digs underground the first turn and strikes next turn.
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Thief
dark
Physical
60
100
25
--
While attacking, it may steal the foe’s held item.
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Brick Break
fighting
Physical
75
100
15
--
Destroys barriers such as REFLECT and causes damage.
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Aerial Ace
flying
Physical
60
--
20
--
An extremely speedy and unavoidable attack.
--
Mimic
normal
Status
--
--
10
--
Copies a move used by the foe during one battle.
60
Double Edge
normal
Physical
120
100
15
--
A life-risking tackle that also hurts the user.
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Hyper Beam
normal
Special
150
90
5
--
Powerful, but leaves the user immobile the next turn.
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Attract
normal
Status
--
100
15
--
Makes the opposite gender less likely to attack.
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Secret Power
normal
Physical
70
100
20
30
An attack with effects that vary by location.
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Toxic
poison
Status
--
90
10
--
Poisons the foe with an intensifying toxin.
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Double Team
normal
Status
--
--
15
--
Creates illusory copies to raise evasiveness.
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Frustration
normal
Physical
--
100
20
--
An attack that is stronger if the TRAINER is disliked.
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Sunny Day
fire
Status
--
--
5
--
Boosts the power of FIRE- type moves for 5 turns.
--
Snore
normal
Special
50
100
15
30
A loud attack that can be used only while asleep.
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Return
normal
Physical
--
100
20
--
An attack that increases in power with friendship.
--
Swagger
normal
Status
--
85
15
--
Confuses the foe, but also sharply raises ATTACK.
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Hidden Power
normal
Special
60
100
15
--
The effectiveness varies with the user.
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Protect
normal
Status
--
--
10
--
Evades attack, but may fail if used in succession.
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Rest
psychic
Status
--
--
5
--
The user sleeps for 2 turns, restoring HP and status.
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Facade
normal
Physical
70
100
20
--
Boosts ATTACK when burned, paralyzed, or poisoned.
--
Endure
normal
Status
--
--
10
--
Endures any attack for 1 turn, leaving at least 1HP.
--
Substitute
normal
Status
--
--
10
--
Creates a decoy using 1/4 of the user’s maximum HP.
--
Sleep Talk
normal
Status
--
--
10
--
Uses an available move randomly while asleep.