normal
x1.0fighting
x1.0flying
x2.0poison
x2.0ground
x0.5rock
x1.0bug
x2.0ghost
x1.0steel
x1.0fire
x2.0water
x0.5grass
x0.5electric
x0.5psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0fairy
x1.0Meganium | ||||||
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Herb Pokémon | No. 154 |
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The fragrance of Meganium’s flower soothes and calms emotions. In battle, this Pokémon gives off more of its becalming scent to blunt the foe’s fighting spirit.
The fragrance of Meganium’s flower soothes and calms emotions. In battle, this Pokémon gives off more of its becalming scent to blunt the foe’s fighting spirit.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.
Protects against major status ailments during strong sunlight.
-- | Petal Blizzard | grass | Physical | 90 | 100 | 15 | -- |
The user stirs up a violent petal blizzard and attacks everything around it. |
-- | Poison Powder | poison | Status | -- | 75 | 35 | -- |
The user scatters a cloud of poisonous dust on the target. This may also poison the target. |
60 | Aromatherapy | grass | Status | -- | -- | 5 | -- |
The user releases a soothing scent that heals all status conditions affecting the user’s party. |
32 | Petal Dance | grass | Special | 120 | 100 | 10 | -- |
The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
-- | Grass Pledge | grass | Special | 80 | 100 | 10 | -- |
A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears. |
-- | Frenzy Plant | grass | Special | 150 | 90 | 5 | -- |
The user slams the target with an enormous tree. The user can’t move on the next turn. |
12 | Synthesis | grass | Status | -- | -- | 5 | -- |
The user restores its own HP. The amount of HP regained varies with the weather. |
22 | Magical Leaf | grass | Special | 60 | -- | 20 | -- |
The user scatters curious leaves that chase the target. This attack never misses. |
-- | Razor Leaf | grass | Physical | 55 | 95 | 25 | -- |
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. |
34 | Sweet Scent | normal | Status | -- | 100 | 20 | -- |
A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass. |
Loading... | Dragon Tail | dragon | Physical | 60 | 90 | 10 | -- |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
-- | Worry Seed | grass | Status | -- | 100 | 10 | -- |
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. |
Loading... | Nature Power | normal | Status | -- | -- | 20 | -- |
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
-- | Seed Bomb | grass | Physical | 80 | 100 | 15 | -- |
The user slams a barrage of hard-shelled seeds down on the target from above. |
-- | Magic Coat | psychic | Status | -- | -- | 15 | -- |
A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
Loading... | Cut | normal | Physical | 50 | 95 | 30 | -- |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
Loading... | Echoed Voice | normal | Special | 40 | 100 | 15 | -- |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
Loading... | Energy Ball | grass | Special | 90 | 100 | 10 | 10 |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. |
-- | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
-- | Outrage | dragon | Physical | 120 | 100 | 10 | -- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
54 | Safeguard | normal | Status | -- | -- | 25 | -- |
The user creates a protective field that prevents status conditions for five turns. |
Loading... | Swords Dance | normal | Status | -- | -- | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
40 | Light Screen | psychic | Status | -- | -- | 30 | -- |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
18 | Reflect | psychic | Status | -- | -- | 20 | -- |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
66 | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
Loading... | Grass Knot | grass | Special | -- | 100 | 20 | -- |
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
Loading... | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
-- | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
26 | Natural Gift | normal | Physical | -- | 100 | 15 | -- |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
46 | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. |
Loading... | Giga Impact | normal | Physical | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |