normal
x1.0fighting
x1.0flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x1.0ghost
x1.0steel
x0.5fire
x0.5water
x0.5grass
x2.0electric
x2.0psychic
x1.0ice
x0.5dragon
x1.0dark
x1.0fairy
x1.0Vaporeon | ||||||
![]() | ||||||
Bubble Jet Pokémon | No. 134 |
|
When Vaporeon’s fins begin to vibrate, it is a sign that rain will come within a few hours.
Its body’s cellular structure is similar to the molecular composition of water. It can melt invisibly in water.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
-- | Copycat | normal | Status | -- | -- | 20 | -- |
The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
15 | Baby Doll Eyes | fairy | Status | -- | 100 | 30 | -- |
The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first. |
30 | Aurora Beam | ice | Special | 65 | 100 | 20 | 10 |
The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. |
Loading... | Pay Day | normal | Physical | 40 | 100 | 20 | -- |
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
45 | Acid Armor | poison | Status | -- | -- | 20 | -- |
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
35 | Aqua Ring | water | Status | -- | -- | 20 | -- |
The user envelops itself in a veil made of water. It regains some HP every turn. |
Absorbs water moves, healing for 1/4 max HP.
Cures any major status ailment after each turn during rain.
-- | Water Gun | water | Special | 40 | 100 | 25 | -- |
The target is blasted with a forceful shot of water. |
-- | Tail Whip | normal | Status | -- | 100 | 30 | -- |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. |
5 | Sand Attack | ground | Status | -- | 100 | 15 | -- |
Sand is hurled in the target’s face, reducing the target’s accuracy. |
20 | Haze | ice | Status | -- | -- | 30 | -- |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
40 | Muddy Water | water | Special | 90 | 85 | 10 | 30 |
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
-- | Bite | dark | Physical | 60 | 100 | 25 | 30 |
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
-- | Charm | fairy | Status | -- | 100 | 20 | -- |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
-- | Covet | normal | Physical | 60 | 100 | 25 | -- |
The user endearingly approaches the target, then steals the target’s held item. |
10 | Quick Attack | normal | Physical | 40 | 100 | 30 | -- |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
-- | Baton Pass | normal | Status | -- | -- | 40 | -- |
The user switches places with a party Pokémon in waiting and passes along any stat changes. |
50 | Hydro Pump | water | Special | 110 | 80 | 5 | -- |
The target is blasted by a huge volume of water launched under great pressure. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
25 | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Loading... | Focus Energy | normal | Status | -- | -- | 30 | -- |
The user takes a deep breath and focuses so that critical hits land more easily. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Loading... | Waterfall | water | Physical | 80 | 100 | 15 | 20 |
The user charges at the target and may make it flinch. |
Loading... | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. |
55 | Last Resort | normal | Physical | 140 | 100 | 5 | -- |
This move can be used only after the user has used all the other moves it knows in the battle. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
Loading... | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
-- | Swift | normal | Special | 60 | -- | 20 | -- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Loading... | Dig | ground | Physical | 80 | 100 | 10 | -- |
The user burrows into the ground, then attacks on the next turn. |
Loading... | Dive | water | Physical | 80 | 100 | 10 | -- |
Diving on the first turn, the user floats up and attacks on the next turn. |
-- | Flip Turn | water | Physical | 60 | 100 | 20 | -- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
-- | Helping Hand | normal | Status | -- | -- | 20 | -- |
The user assists an ally by boosting the power of that ally’s attack. |
-- | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Loading... | Whirlpool | water | Special | 35 | 85 | 15 | 100 |
The user traps the target in a violent swirling whirlpool for four to five turns. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
-- | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Loading... | Fake Tears | dark | Status | -- | 100 | 20 | -- |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
Loading... | Brine | water | Special | 65 | 100 | 10 | -- |
If the target’s HP is half or less, this attack will hit with double the power. |
Loading... | Liquidation | water | Physical | 85 | 100 | 10 | 20 |
The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
Loading... | Weather Ball | normal | Special | 50 | 100 | 10 | -- |
This attack move varies in power and type depending on the weather. |
Loading... | Stored Power | psychic | Special | 20 | 100 | 10 | -- |
The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
Loading... | Scald | water | Special | 80 | 100 | 15 | 30 |
The user shoots boiling hot water at its target. This may also leave the target with a burn. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Hyper Voice | normal | Special | 90 | 100 | 10 | -- |
The user lets loose a horribly echoing shout with the power to inflict damage. |
Loading... | Retaliate | normal | Physical | 70 | 100 | 5 | -- |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
Loading... | Work Up | normal | Status | -- | -- | 30 | -- |
The user is roused, and its Attack and Sp. Atk stats increase. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Loading... | Giga Impact | normal | Physical | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |