normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x1.0ghost
x0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x1.0ice
x1.0dragon
x1.0Eevee | ||||||
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Evolution Pokémon | No. 133 |
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Its genetic code is irregular. It may mutate if it is exposed to radiation from element STONEs.
Its genetic code is irregular. It may mutate if it is exposed to radiation from element STONEs.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Sand Attack | ground | Status | -- | 100 | 15 | -- |
Reduces accuracy by throwing sand. |
31 | Tail Whip | normal | Status | -- | 100 | 30 | -- |
Lowers the foe's DEFENSE. |
Loading... | Skull Bash | normal | Physical | 130 | 100 | 10 | 100 |
1st turn: Prepare 2nd turn: Attack |
27 | Quick Attack | normal | Physical | 40 | 100 | 30 | -- |
Lets the user get in the first hit. |
Loading... | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises ATTACK if the user is hit. |
37 | Bite | dark | Physical | 60 | 100 | 25 | 30 |
An attack that may cause flinching. |
Loading... | Bide | normal | Physical | -- | -- | 10 | -- |
Waits 2-3 turns & hits back double. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A full-body charge attack. |
Loading... | Mimic | normal | Status | -- | -- | 10 | -- |
Copies a move used by the foe. |
Loading... | Swift | normal | Special | 60 | -- | 20 | -- |
Sprays star-shaped rays that never miss. |
Loading... | Reflect | psychic | Status | -- | -- | 20 | -- |
Raises DEFENSE with a barrier. |
Loading... | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A tackle that also hurts the user. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
An attack that may cause paralysis. |
45 | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A tackle that also hurts the user. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A poison move with increasing damage. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Heightens evasiveness. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
Sleep for 2 turns to fully recover. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
Makes a decoy with 1/4 user's max HP. |