normal
x1.0fighting
x0.25flying
x2.0poison
x2.0ground
x0rock
x4.0bug
x0.5ghost
x1.0fire
x2.0water
x1.0grass
x0.25electric
x2.0psychic
x1.0ice
x2.0dragon
x1.0Butterfree | ||||||
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Butterfly Pokémon | No. 12 |
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In battle, it flaps its wings at high speed to release highly toxic dust into the air.
In battle, it flaps its wings at high speed to release highly toxic dust into the air.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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15 | Poison Powder | poison | Status | -- | 75 | 35 | -- |
A move that may poison the foe. |
16 | Stun Spore | grass | Status | -- | 75 | 30 | -- |
A move that may paralyze the foe. |
17 | Sleep Powder | grass | Status | -- | 75 | 15 | -- |
May cause the foe to fall asleep. |
21 | Supersonic | normal | Status | -- | 55 | 20 | -- |
Sound waves that cause confusion. |
-- | Confusion | psychic | Special | 50 | 100 | 25 | 10 |
The foe is hit by a weak telekinetic force. It may also leave the foe confused. |
26 | Whirlwind | normal | Status | -- | -- | 20 | -- |
Blows away the foe & ends battle. |
32 | Psybeam | psychic | Special | 65 | 100 | 20 | 10 |
An attack that may confuse the foe. |
Loading... | Razor Wind | normal | Special | 80 | 100 | 10 | -- |
1st turn: Prepare 2nd turn: Attack |
Loading... | Mega Drain | grass | Special | 40 | 100 | 15 | -- |
Steals 1/2 of the damage inflicted. |
Loading... | Teleport | psychic | Status | -- | -- | 20 | -- |
A move for fleeing from battle. |
Loading... | Psywave | psychic | Special | -- | 100 | 15 | -- |
An attack with variable power. |
Loading... | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises ATTACK if the user is hit. |
Loading... | Bide | normal | Physical | -- | -- | 10 | -- |
Waits 2-3 turns & hits back double. |
Loading... | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
An attack that may lower SPCL.DEF. |
Loading... | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
1st turn: Prepare 2nd turn: Attack |
Loading... | Mimic | normal | Status | -- | -- | 10 | -- |
Copies a move used by the foe. |
Loading... | Reflect | psychic | Status | -- | -- | 20 | -- |
Raises DEFENSE with a barrier. |
Loading... | Swift | normal | Special | 60 | -- | 20 | -- |
Sprays star-shaped rays that never miss. |
Loading... | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A tackle that also hurts the user. |
Loading... | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A tackle that also hurts the user. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
1st turn: Attack 2nd turn: Rest |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A poison move with increasing damage. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Heightens evasiveness. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
Sleep for 2 turns to fully recover. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
Makes a decoy with 1/4 user's max HP. |