Munchlax
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(Gen I)
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Pinsir
Pinsir
bug
Stag Beetle Pokémon
No. 127
HT1.5m
WT55kg
pinsir

Pinsir

RED

If it fails to crush the victim in its pincers, it will swing it around and toss it hard.

BLUE

If it fails to crush the victim in its pincers, it will swing it around and toss it hard.

Base Stats:

HP: 65
ATT: 125
DEF: 100
SP. ATK: 55
SP. DEF: 70
SPE: 85
EVs: +2 ATT

Encounters:

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--
Vice Grip
normal
Physical
55
100
30
--
Grips with powerful pincers.
30
Guillotine
normal
Physical
--
30
5
--
A one-hit KO, pincer attack.
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Loading...
Submission
fighting
Physical
80
80
20
--
An attack that also hurts the user.
43
Harden
normal
Status
--
--
30
--
Stiffens the body’s muscles to raise DEFENSE.
49
Slash
normal
Physical
70
100
20
--
Has a high critical hit ratio.
25
Seismic Toss
fighting
Physical
--
100
20
--
The user's level equals damage HP.
36
Focus Energy
normal
Status
--
--
30
--
Raises the critical hit ratio.
Loading...
Cut
normal
Physical
50
95
30
--
Cuts using claws, scythes, etc.
Loading...
Rage
normal
Physical
20
100
20
--
Raises ATTACK if the user is hit.
Loading...
Bide
normal
Physical
--
--
10
--
Waits 2-3 turns & hits back double.
54
Swords Dance
normal
Status
--
--
20
--
A dance that increases ATTACK.

Damage:

normal
x1.0
fighting
x0.5
flying
x2.0
poison
x2.0
ground
x0.5
rock
x2.0
bug
x1.0
ghost
x1.0
fire
x2.0
water
x1.0
grass
x0.5
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x1.0
Loading...
Strength
normal
Physical
80
100
15
--
A powerful physical attack.
Loading...
Mimic
normal
Status
--
--
10
--
Copies a move used by the foe.
Loading...
Body Slam
normal
Physical
85
100
15
30
An attack that may cause paralysis.
Loading...
Double Edge
normal
Physical
120
100
15
--
A tackle that also hurts the user.
Loading...
Take Down
normal
Physical
90
85
20
--
A tackle that also hurts the user.
Loading...
Hyper Beam
normal
Special
150
90
5
--
1st turn: Attack 2nd turn: Rest
Loading...
Toxic
poison
Status
--
90
10
--
A poison move with increasing damage.
Loading...
Double Team
normal
Status
--
--
15
--
Heightens evasiveness.
Loading...
Rest
psychic
Status
--
--
5
--
Sleep for 2 turns to fully recover.
Loading...
Substitute
normal
Status
--
--
10
--
Makes a decoy with 1/4 user's max HP.