Munchlax
POKEMECHANICS - Ultra Sun Ultra Moon
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #116 icon spriteElekid #118 icon spriteElectivire →
Electabuzz
Electabuzz
Electric Pokémon
No. 125
HT1.1m
WT30kg
Lv. 30
Level Up
⇒
Trade holding
Electirizer
⇒

Electabuzz

ULTRA-SUN

Electricity permeates its body. It swings its arms round and round to charge up electricity before unleashing a punch.

ULTRA-MOON

While it’s often blamed for power outages, the truth is the cause of outages is more often an error on the part of the electric company.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
electabuzz

Encounters:

  • (#1) Pikipek
    sprite
  • (#2) Trumbeak
    sprite
  • (#3) Toucannon
    sprite
  • (#4) Yungoos
    sprite
  • (#5) Gumshoos
    sprite
  • (#6) Rattata
    sprite
  • (#7) Raticate
    sprite
  • (#8) Ledyba
    sprite
  • (#9) Ledian
    sprite
  • (#10) Spinarak
    sprite
  • (#11) Ariados
    sprite
  • (#12) Grubbin
    sprite
  • (#13) Charjabug
    sprite
  • (#14) Vikavolt
    sprite
  • (#15) Happiny
    sprite
  • (#16) Chansey
    sprite
  • (#17) Blissey
    sprite
  • (#18) Slowpoke
    sprite
  • (#19) Slowbro
    sprite
  • (#20) Slowking
    sprite
  • (#21) Wingull
    sprite
  • (#22) Pelipper
    sprite
  • (#23) Meowth
    sprite
  • (#24) Persian
    sprite
  • (#25) Magnemite
    sprite
  • (#26) Magneton
    sprite
  • (#27) Magnezone
    sprite
  • (#28) Grimer
    sprite
  • (#29) Muk
    sprite
  • (#30) Crabrawler
    sprite
  • (#31) Crabominable
    sprite
  • (#32) Gastly
    sprite
  • (#33) Haunter
    sprite
  • (#34) Gengar
    sprite
  • (#35) Zubat
    sprite
  • (#36) Golbat
    sprite
  • (#37) Crobat
    sprite
  • (#38) Diglett
    sprite
  • (#39) Dugtrio
    sprite
  • (#40) Spearow
    sprite
  • (#41) Fearow
    sprite
  • (#42) Oricorio
    sprite
  • (#43) Cutiefly
    sprite
  • (#44) Ribombee
    sprite
  • (#45) Flabebe
    sprite
  • (#46) Floette
    sprite
  • (#47) Florges
    sprite
  • (#48) Petilil
    sprite
  • (#49) Lilligant
    sprite
  • (#50) Cottonee
    sprite
  • (#51) Whimsicott
    sprite
  • (#52) Psyduck
    sprite
  • (#53) Golduck
    sprite
  • (#54) Magikarp
    sprite
  • (#55) Gyarados
    sprite
  • (#56) Tentacool
    sprite
  • (#57) Tentacruel
    sprite
  • (#58) Finneon
    sprite
  • (#59) Lumineon
    sprite
  • (#60) Wishiwashi
    sprite
  • (#61) Clamperl
    sprite
  • (#62) Huntail
    sprite
  • (#63) Gorebyss
    sprite
  • (#64) Mudbray
    sprite
  • (#65) Mudsdale
    sprite
  • (#66) Surskit
    sprite
  • (#67) Masquerain
    sprite
  • (#68) Dewpider
    sprite
  • (#69) Araquanid
    sprite
  • (#70) Morelull
    sprite
  • (#71) Shiinotic
    sprite
  • (#72) Paras
    sprite
  • (#73) Parasect
    sprite
  • (#74) Poliwag
    sprite
  • (#75) Poliwhirl
    sprite
  • (#76) Poliwrath
    sprite
  • (#77) Politoed
    sprite
  • (#78) Goldeen
    sprite
  • (#79) Seaking
    sprite
  • (#80) Basculin
    sprite
  • (#81) Goomy
    sprite
  • (#82) Sliggoo
    sprite
  • (#83) Goodra
    sprite
  • (#84) Castform
    sprite
  • (#85) Trubbish
    sprite
  • (#86) Garbodor
    sprite
  • (#87) Minccino
    sprite
  • (#88) Cinccino
    sprite
  • (#89) Pineco
    sprite
  • (#90) Forretress
    sprite
  • (#91) Skarmory
    sprite
  • (#92) Ditto
    sprite
  • (#93) Cleffa
    sprite
  • (#94) Clefairy
    sprite
  • (#95) Clefable
    sprite
  • (#96) Elgyem
    sprite
  • (#97) Beheeyem
    sprite
  • (#98) Minior
    sprite
  • (#99) Beldum
    sprite
  • (#100) Metang
    sprite
  • (#101) Metagross
    sprite
  • (#102) Porygon
    sprite
  • (#103) Porygon2
    sprite
  • (#104) Porygon-Z
    sprite
  • (#105) Pancham
    sprite
  • (#106) Pangoro
    sprite
  • (#107) Komala
    sprite
  • (#108) Torkoal
    sprite
  • (#109) Turtonator
    sprite
  • (#110) Houndour
    sprite
  • (#111) Houndoom
    sprite
  • (#112) Dedenne
    sprite
  • (#113) Togedemaru
    sprite
  • (#114) Electrike
    sprite
  • (#115) Manectric
    sprite
  • (#116) Elekid
    sprite
  • (#117) Electabuzz
    sprite
  • (#118) Electivire
    sprite
  • (#119) Geodude
    sprite
  • (#120) Graveler
    sprite
  • (#121) Golem
    sprite
  • (#122) Sandile
    sprite
  • (#123) Krokorok
    sprite
  • (#124) Krookodile
    sprite
  • (#125) Trapinch
    sprite
  • (#126) Vibrava
    sprite
  • (#127) Flygon
    sprite
  • (#128) Gible
    sprite
  • (#129) Gabite
    sprite
  • (#130) Garchomp
    sprite
  • (#131) Baltoy
    sprite
  • (#132) Claydol
    sprite
  • (#133) Golett
    sprite
  • (#134) Golurk
    sprite
  • (#135) Klefki
    sprite
  • (#136) Mimikyu
    sprite
  • (#137) Shuppet
    sprite
  • (#138) Banette
    sprite
  • (#139) Frillish
    sprite
  • (#140) Jellicent
    sprite
  • (#141) Bruxish
    sprite
  • (#142) Drampa
    sprite
  • (#143) Absol
    sprite
  • (#144) Snorunt
    sprite
  • (#145) Glalie
    sprite
  • (#146) Froslass
    sprite
  • (#147) Sneasel
    sprite
  • (#148) Weavile
    sprite
  • (#149) Sandshrew
    sprite
  • (#150) Sandslash
    sprite
  • (#151) Vulpix
    sprite
  • (#152) Ninetales
    sprite
  • (#153) Vanillite
    sprite
  • (#154) Vanillish
    sprite
  • (#155) Vanilluxe
    sprite
  • (#156) Scraggy
    sprite
  • (#157) Scrafty
    sprite
  • (#158) Pawniard
    sprite
  • (#159) Bisharp
    sprite
  • (#160) Tapu-Bulu
    sprite
electric
--
Thunder Shock
electric
Special
40
100
30
10
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
22
Electro Ball
electric
Special
--
100
10
--
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.
36
Discharge
electric
Special
80
100
15
30
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
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Volt Switch
electric
Special
70
100
20
--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
--
Dual Chop
dragon
Physical
40
90
15
--
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Base Stats:

HP: 65
ATT: 83
DEF: 57
SP. ATK: 95
SP. DEF: 85
SPE: 105
EVs: +2 SPE
electivire
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Low Sweep
fighting
Physical
65
100
20
100
The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
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Wild Charge
electric
Physical
90
100
15
--
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
--
Electroweb
electric
Special
55
95
15
100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
--
Magnet Rise
electric
Status
--
--
10
--
The user levitates using electrically generated magnetism for five turns.

Abilities:

Static

Has a 30% chance of paralyzing attacking Pokémon on contact.

Vital Spirit (hidden)

Prevents sleep.

elekid
--
Leer
normal
Status
--
100
30
100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
--
Quick Attack
normal
Physical
40
100
30
--
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
8
Low Kick
fighting
Physical
--
100
20
--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
15
Shock Wave
electric
Special
60
--
20
--
The user strikes the target with a quick jolt of electricity. This attack never misses.
29
Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
42
Screech
normal
Status
--
85
40
--
An earsplitting screech harshly lowers the target’s Defense stat.
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Focus Blast
fighting
Special
120
70
5
10
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
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Charge Beam
electric
Special
50
90
10
70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
--
Fire Punch
fire
Physical
75
100
15
10
The target is punched with a fiery fist. This may also leave the target with a burn.
--
Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
19
Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
49
Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
55
Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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Psychic
psychic
Special
90
100
10
10
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
--
Covet
normal
Physical
60
100
25
--
The user endearingly approaches the target, then steals the target’s held item.
--
Signal Beam
bug
Special
75
100
15
10
The user attacks with a sinister beam of light. This may also confuse the target.
--
Focus Punch
fighting
Physical
150
100
20
--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
26
Light Screen
psychic
Status
--
--
30
--
A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Damage:

normal
x1.0
fighting
x1.0
flying
x0.5
poison
x1.0
ground
x2.0
rock
x1.0
bug
x1.0
ghost
x1.0
steel
x0.5
fire
x1.0
water
x1.0
grass
x1.0
electric
x0.5
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x1.0
12
Swift
normal
Special
60
--
20
--
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
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Thief
dark
Physical
60
100
25
--
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Loading...
Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
--
Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Loading...
Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
--
Helping Hand
normal
Status
--
--
20
--
The user assists an ally by boosting the power of that ally’s attack.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Return
normal
Physical
--
100
20
--
This full-power attack grows more powerful the more the user likes its Trainer.
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Frustration
normal
Physical
--
100
20
--
This full-power attack grows more powerful the less the user likes its Trainer.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
--
Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.