normal
x1.0fighting
x1.0flying
x0.5poison
x1.0ground
x2.0rock
x1.0bug
x1.0ghost
x1.0fire
x1.0water
x1.0grass
x1.0electric
x0.5psychic
x1.0ice
x1.0dragon
x1.0Electabuzz | ||||||
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Electric Pokémon | No. 125 |
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Normally found near power plants, they can wander away and cause major blackouts in cities.
Normally found near power plants, they can wander away and cause major blackouts in cities.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Loading... | Submission | fighting | Physical | 80 | 80 | 20 | -- |
An attack that also hurts the user. |
34 | Thunder Shock | electric | Special | 40 | 100 | 30 | 10 |
An electrical attack that may paralyze the foe. |
Loading... | Teleport | psychic | Status | -- | -- | 20 | -- |
A move for fleeing from battle. |
Loading... | Mega Punch | normal | Physical | 80 | 85 | 20 | -- |
A powerful punch thrown very hard. |
Loading... | Seismic Toss | fighting | Physical | -- | 100 | 20 | -- |
The user's level equals damage HP. |
Loading... | Metronome | normal | Status | -- | -- | 10 | -- |
Randomly uses any POKéMON move. |
Loading... | Psywave | psychic | Special | -- | 100 | 15 | -- |
An attack with variable power. |
Loading... | Skull Bash | normal | Physical | 130 | 100 | 10 | 100 |
1st turn: Prepare 2nd turn: Attack |
-- | Quick Attack | normal | Physical | 40 | 100 | 30 | -- |
Lets the user get in the first hit. |
-- | Leer | normal | Status | -- | 100 | 30 | 100 |
Reduces the foe's DEFENSE. |
37 | Screech | normal | Status | -- | 85 | 40 | -- |
Sharply reduces the foe's DEFENSE. |
42 | Thunder Punch | electric | Physical | 75 | 100 | 15 | 10 |
An electric punch. It may paralyze. |
Loading... | Mega Kick | normal | Physical | 120 | 75 | 5 | -- |
The target is attacked by a kick launched with muscle-packed power. |
Loading... | Counter | fighting | Physical | -- | 100 | 20 | -- |
Returns a physical blow double. |
Loading... | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises ATTACK if the user is hit. |
Loading... | Bide | normal | Physical | -- | -- | 10 | -- |
Waits 2-3 turns & hits back double. |
54 | Thunder | electric | Special | 110 | 70 | 10 | 30 |
An attack that may cause paralysis. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
An attack that may cause paralysis. |
Loading... | Thunder Wave | electric | Status | -- | 90 | 20 | -- |
A move that may cause paralysis. |
Loading... | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
An attack that may lower SPCL.DEF. |
49 | Light Screen | psychic | Status | -- | -- | 30 | -- |
Ups SPCL.DEF with a wall of light. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
A powerful physical attack. |
Loading... | Mimic | normal | Status | -- | -- | 10 | -- |
Copies a move used by the foe. |
Loading... | Reflect | psychic | Status | -- | -- | 20 | -- |
Raises DEFENSE with a barrier. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
Blinds the foe to reduce accuracy. |
Loading... | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A tackle that also hurts the user. |
Loading... | Swift | normal | Special | 60 | -- | 20 | -- |
Sprays star-shaped rays that never miss. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
An attack that may cause paralysis. |
Loading... | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A tackle that also hurts the user. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
1st turn: Attack 2nd turn: Rest |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A poison move with increasing damage. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Heightens evasiveness. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
Sleep for 2 turns to fully recover. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
Makes a decoy with 1/4 user's max HP. |