normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x1.0ghost
x0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x1.0ice
x1.0dragon
x1.0Kangaskhan | ||||||
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Parent Pokémon | No. 115 |
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The infant rarely ventures out of its mother's protective pouch until it is 3 years old.
The infant rarely ventures out of its mother's protective pouch until it is 3 years old.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Comet Punch | normal | Physical | 18 | 85 | 15 | -- |
Repeatedly punches 2-5 times. |
Loading... | Submission | fighting | Physical | 80 | 80 | 20 | -- |
An attack that also hurts the user. |
31 | Tail Whip | normal | Status | -- | 100 | 30 | -- |
Lowers the foe's DEFENSE. |
46 | Dizzy Punch | normal | Physical | 70 | 100 | 10 | 20 |
An attack that may cause confusion. |
Loading... | Water Gun | water | Special | 40 | 100 | 25 | -- |
Squirts water to attack. |
Loading... | Bubble Beam | water | Special | 65 | 100 | 20 | 10 |
An attack that may lower SPEED. |
Loading... | Fissure | ground | Physical | -- | 30 | 5 | -- |
A ground-type, one-hit KO attack. |
36 | Mega Punch | normal | Physical | 80 | 85 | 20 | -- |
A powerful punch thrown very hard. |
Loading... | Seismic Toss | fighting | Physical | -- | 100 | 20 | -- |
The user's level equals damage HP. |
Loading... | Skull Bash | normal | Physical | 130 | 100 | 10 | 100 |
1st turn: Prepare 2nd turn: Attack |
-- | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises ATTACK if the user is hit. |
26 | Bite | dark | Physical | 60 | 100 | 25 | 30 |
An attack that may cause flinching. |
41 | Leer | normal | Status | -- | 100 | 30 | 100 |
Reduces the foe's DEFENSE. |
Loading... | Mega Kick | normal | Physical | 120 | 75 | 5 | -- |
The target is attacked by a kick launched with muscle-packed power. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
A strong water- type attack. |
Loading... | Counter | fighting | Physical | -- | 100 | 20 | -- |
Returns a physical blow double. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
An attack that may freeze the foe. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
An attack that may freeze the foe. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
An attack that may cause paralysis. |
Loading... | Thunder | electric | Special | 110 | 70 | 10 | 30 |
An attack that may cause paralysis. |
Loading... | Bide | normal | Physical | -- | -- | 10 | -- |
Waits 2-3 turns & hits back double. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
An attack that may cause a burn. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
A powerful physical attack. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
Tough but useless vs. flying foes. |
Loading... | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
An attack that may cause flinching. |
Loading... | Mimic | normal | Status | -- | -- | 10 | -- |
Copies a move used by the foe. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
An attack that may cause paralysis. |
Loading... | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A tackle that also hurts the user. |
Loading... | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A tackle that also hurts the user. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
1st turn: Attack 2nd turn: Rest |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Heightens evasiveness. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A poison move with increasing damage. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
Sleep for 2 turns to fully recover. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
Makes a decoy with 1/4 user's max HP. |