Munchlax
POKEMECHANICS - Lets Go Pikachu Lets Go Eevee
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
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Chansey
Chansey
Egg Pokémon
No. 113
HT1.1m
WT34.6kg

Level Up
during Day
while holding
Oval Stone
⇒

Level Up
with 160 happiness
⇒

Chansey

LETS-GO-PIKACHU

A gentle and kindhearted Pokémon that shares its nutritious eggs if it sees an injured Pokémon.

LETS-GO-EEVEE

A gentle and kindhearted Pokémon that shares its nutritious eggs if it sees an injured Pokémon.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
chansey
--
Pound
normal
Physical
40
100
35
--
The target is physically pounded with a long tail, a foreleg, or the like.

Encounters:

20
Minimize
normal
Status
--
--
10
--
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
16
Soft Boiled
normal
Status
--
--
5
--
The user restores its own HP by up to half of its max HP.
30
Sing
normal
Status
--
55
15
--
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
35
Egg Bomb
normal
Physical
100
75
10
--
A large egg is hurled at the target with maximum force to inflict damage.
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Teleport
psychic
Status
--
--
20
--
The user switches places with a different Pokémon instantly, using telekinetic power.
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Tri Attack
normal
Special
80
100
10
20
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

Abilities:

Natural Cure

Cures any major status ailment upon switching out.

Serene Grace

Doubles the chance of moves' extra effects occurring.

Healer (hidden)

Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.

12
Double Slap
normal
Physical
15
85
10
--
The target is slapped repeatedly, back and forth, two to five times in a row.
8
Tail Whip
normal
Status
--
100
30
--
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
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Fire Punch
fire
Physical
75
100
15
10
The target is punched with a fiery fist. This may also leave the target with a burn.
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Flamethrower
fire
Special
90
100
15
10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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Ice Beam
ice
Special
90
100
10
10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
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Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
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Seismic Toss
fighting
Physical
--
100
20
--
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
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Blizzard
ice
Special
110
70
5
10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
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Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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Psychic
psychic
Special
90
100
10
10
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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Fire Blast
fire
Special
110
85
5
10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
normal

Base Stats:

HP: 250
ATT: 5
DEF: 5
SP. ATK: 35
SP. DEF: 105
SPE: 50
EVs: +2 HP
blissey
happiny
--
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
4
Defense Curl
normal
Status
--
--
40
--
The user curls up to conceal weak spots and raise its Defense stat.
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Headbutt
normal
Physical
70
100
15
30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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Solar Beam
grass
Special
120
100
10
--
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that strikes every Pokémon around it.
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Reflect
psychic
Status
--
--
20
--
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
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Rock Slide
rock
Physical
75
90
10
30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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Calm Mind
psychic
Status
--
--
20
--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
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Dazzling Gleam
fairy
Special
80
100
10
--
The user damages opposing Pokémon by emitting a powerful flash.
40
Light Screen
psychic
Status
--
--
30
--
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
45
Double Edge
normal
Physical
120
100
15
--
A reckless, life-risking tackle. This also damages the user quite a lot.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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Stealth Rock
rock
Status
--
--
20
--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Damage:

normal
x1.0
fighting
x2.0
flying
x1.0
poison
x1.0
ground
x1.0
rock
x1.0
bug
x1.0
ghost
x0
steel
x1.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x1.0
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Protect
normal
Status
--
--
10
--
Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
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Helping Hand
normal
Status
--
--
20
--
The user assists an ally by boosting the power of that ally’s attack.
25
Take Down
normal
Physical
90
85
20
--
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.