normal
x1.0fighting
x0.5flying
x1.0poison
x0.5ground
x2.0rock
x1.0bug
x2.0ghost
x1.0fire
x1.0water
x1.0grass
x0.5electric
x1.0psychic
x2.0ice
x1.0dragon
x1.0Weezing | ||||||
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Poison Gas Pokémon | No. 110 |
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Where two kinds of poison gases meet, 2 KOFFINGs can fuse into a WEEZING over many years.
Where two kinds of poison gases meet, 2 KOFFINGs can fuse into a WEEZING over many years.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Sludge | poison | Special | 65 | 100 | 20 | 30 |
An attack that may poison the foe. |
-- | Smog | poison | Special | 30 | 70 | 20 | 40 |
An attack that may poison the foe. |
39 | Smokescreen | normal | Status | -- | 100 | 20 | -- |
Lowers the foe's accuracy. |
43 | Self Destruct | normal | Physical | 200 | 100 | 5 | -- |
Powerful but makes the user faint. |
49 | Haze | ice | Status | -- | -- | 30 | -- |
Eliminates all stat changes. |
53 | Explosion | normal | Physical | 250 | 100 | 5 | -- |
Very powerful but makes user faint. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
An attack that may cause paralysis. |
Loading... | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises ATTACK if the user is hit. |
Loading... | Bide | normal | Physical | -- | -- | 10 | -- |
Waits 2-3 turns & hits back double. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
An attack that may cause a burn. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A full-body charge attack. |
Loading... | Thunder | electric | Special | 110 | 70 | 10 | 30 |
An attack that may cause paralysis. |
Loading... | Mimic | normal | Status | -- | -- | 10 | -- |
Copies a move used by the foe. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
1st turn: Attack 2nd turn: Rest |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A poison move with increasing damage. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Heightens evasiveness. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
Sleep for 2 turns to fully recover. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
Makes a decoy with 1/4 user's max HP. |