Munchlax
POKEMECHANICS - Lets Go Pikachu Lets Go Eevee
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #107 icon spriteHitmonchan #109 icon spriteKoffing →
Lickitung
Lickitung
Licking Pokémon
No. 108
HT1.2m
WT65.5kg

Level Up
knowing
Rollout
⇒

Lickitung

LETS-GO-PIKACHU

Its tongue spans almost seven feet and moves more freely than its forelegs. Its licks can cause paralysis.

LETS-GO-EEVEE

Its tongue spans almost seven feet and moves more freely than its forelegs. Its licks can cause paralysis.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
lickitung

Encounters:

5
Wrap
normal
Physical
15
90
20
100
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
10
Acid
poison
Special
40
100
30
10
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.
15
Stomp
normal
Physical
65
100
20
30
The target is stomped with a big foot. This may also make the target flinch.
--
Lick
ghost
Physical
30
100
30
30
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
45
Power Whip
grass
Physical
120
85
10
--
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
lickilicky
30
Slam
normal
Physical
80
75
20
--
The target is slammed with a long tail, vines, or the like to inflict damage.
40
Thrash
normal
Physical
120
100
10
--
The user rampages and attacks for two to three turns. The user then becomes confused.
25
Bind
normal
Physical
15
85
20
100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
20
Disable
normal
Status
--
100
20
--
For four turns, this move prevents the target from using the move it last used.
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Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
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Ice Beam
ice
Special
90
100
10
10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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Flamethrower
fire
Special
90
100
15
10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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Surf
water
Special
90
100
15
--
The user attacks everything around it by swamping its surroundings with a giant wave.
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Blizzard
ice
Special
110
70
5
10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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Seismic Toss
fighting
Physical
--
100
20
--
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
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Fire Blast
fire
Special
110
85
5
10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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Dragon Tail
dragon
Physical
60
90
10
--
The target is knocked away, and a different Pokémon is dragged out.
35
Screech
normal
Status
--
85
40
--
An earsplitting screech harshly lowers the target’s Defense stat.
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Fire Punch
fire
Physical
75
100
15
10
The target is punched with a fiery fist. This may also leave the target with a burn.
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Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
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Solar Beam
grass
Special
120
100
10
--
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
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Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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Dig
ground
Physical
80
100
10
--
The user burrows into the ground, then attacks on the next turn.
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Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that strikes every Pokémon around it.
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Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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Headbutt
normal
Physical
70
100
15
30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Rock Slide
rock
Physical
75
90
10
30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Abilities:

Own Tempo

Prevents confusion.

Oblivious

Prevents infatuation and protects against captivate.

Cloud Nine (hidden)

Negates all effects of weather, but does not prevent the weather itself.

normal

Base Stats:

HP: 90
ATT: 55
DEF: 75
SP. ATK: 60
SP. DEF: 75
SPE: 30
EVs: +2 HP
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Helping Hand
normal
Status
--
--
20
--
The user assists an ally by boosting the power of that ally’s attack.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Damage:

normal
x1.0
fighting
x2.0
flying
x1.0
poison
x1.0
ground
x1.0
rock
x1.0
bug
x1.0
ghost
x0
steel
x1.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x1.0
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Protect
normal
Status
--
--
10
--
Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.