Munchlax
POKEMECHANICS - Platinum
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #106 icon spriteHitmonlee #108 icon spriteLickitung →
Hitmonchan
Hitmonchan
Punching Pokémon
No. 107
HT1.4m
WT50.2kg
Lv. 20
Level Up
Att > Def
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Lv. 20
Level Up
Def > Att
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Lv. 20
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Hitmonchan

The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
hitmonchan

Encounters:

--
Comet Punch
normal
Physical
18
85
15
--
The foe is hit with a flurry of punches that strike two to five times in a row.
16
Mach Punch
fighting
Physical
40
100
30
--
The user throws a punch at blinding speed. It is certain to strike first.
26
Vacuum Wave
fighting
Special
40
100
30
--
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
36
Sky Uppercut
fighting
Physical
85
90
15
--
The user attacks the foe with an uppercut thrown skyward with force.
16
Bullet Punch
steel
Physical
40
100
30
--
The user strikes with a tough punch as fast as a bullet. This move always goes first.
56
Close Combat
fighting
Physical
120
100
5
100
The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.
tyrogue
hitmonlee
--
Revenge
fighting
Physical
60
100
10
--
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
31
Fire Punch
fire
Physical
75
100
15
10
The foe is punched with a fiery fist. It may leave the target with a burn.
21
Feint
normal
Physical
30
100
10
--
An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.
46
Detect
fighting
Status
--
--
5
--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
51
Counter
fighting
Physical
--
100
20
--
A retaliation move that counters any physical attack, inflicting double the damage taken.
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Bulk Up
fighting
Status
--
--
20
--
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
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Focus Punch
fighting
Physical
150
100
20
--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
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Drain Punch
fighting
Physical
75
100
10
--
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
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Rock Climb
normal
Physical
90
85
20
20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
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Focus Blast
fighting
Special
120
70
5
10
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
hitmontop
6
Agility
psychic
Status
--
--
30
--
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
31
Ice Punch
ice
Physical
75
100
15
10
The foe is punched with an icy fist. It may leave the target frozen.
31
Thunder Punch
electric
Physical
75
100
15
10
The foe is punched with an electrified fist. It may leave the target with paralysis.
41
Mega Punch
normal
Physical
80
85
20
--
The foe is slugged by a punch thrown with muscle-packed power.
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Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that hits all the Pokémon in the battle.
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Thief
dark
Physical
60
100
25
--
The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
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Rock Smash
fighting
Physical
40
100
15
50
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
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Rock Tomb
rock
Physical
60
95
15
100
Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
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Fling
dark
Physical
--
100
10
--
The user flings its held item at the foe to attack. Its power and effects depend on the item.
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Stone Edge
rock
Physical
100
80
5
--
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
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Natural Gift
normal
Physical
--
100
15
--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
11
Pursuit
dark
Physical
40
100
20
--
An attack move that inflicts double damage if used on a foe that is switching out of battle.