Hitmonlee | ||||||
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Kicking Pokémon | No. 106 |
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The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.
When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Double Kick | fighting | Physical | 30 | 100 | 30 | -- |
Two legs are used to quickly kick the foe twice in one turn. |
6 | Meditate | psychic | Status | -- | -- | 40 | -- |
The user meditates to awaken its power and raise its ATTACK stat. |
26 | High Jump Kick | fighting | Physical | 130 | 90 | 10 | -- |
A strong jumping knee kick. If it misses, the user is hurt. |
36 | Foresight | normal | Status | -- | -- | 40 | -- |
Completely negates the foe’s efforts to heighten its ability to evade. |
11 | Rolling Kick | fighting | Physical | 60 | 85 | 15 | 30 |
A quick kick from a rolling spin. It may make the foe flinch. |
31 | Mind Reader | normal | Status | -- | -- | 5 | -- |
The user predicts the foe’s action to ensure its next attack hits. |
16 | Jump Kick | fighting | Physical | 100 | 95 | 10 | -- |
The user jumps up high, then kicks. If it misses, the user hurts itself. |
21 | Focus Energy | normal | Status | -- | -- | 30 | -- |
The user takes a deep breath and focuses to raise its critical-hit ratio. |
46 | Mega Kick | normal | Physical | 120 | 75 | 5 | -- |
The foe is attacked by a kick fired with muscle-packed power. |
51 | Reversal | fighting | Physical | -- | 100 | 15 | -- |
An all-out attack that becomes more powerful the less HP the user has. |
-- | Revenge | fighting | Physical | 60 | 100 | 10 | -- |
An attack move that gains in intensity if the target has hurt the user. |
Loading... | Focus Punch | fighting | Physical | 150 | 100 | 20 | -- |
An attack that is executed last. The user flinches if hit beforehand. |
Loading... | Bulk Up | fighting | Status | -- | -- | 20 | -- |
The user bulks up its body to boost both its ATTACK and DEFENSE stats. |
-- | Mega Punch | normal | Physical | 80 | 85 | 20 | -- |
The foe is slugged by a punch thrown with muscle-packed power. |
-- | Counter | fighting | Physical | -- | 100 | 20 | -- |
A retaliation move that counters any physical hit with double the damage. |
-- | Seismic Toss | fighting | Physical | -- | 100 | 20 | -- |
A gravity-fed throw that causes damage matching the user’s level. |
-- | Metronome | normal | Status | -- | -- | 10 | -- |
Waggles a finger and stimulates the brain into using any move at random. |
20 | Brick Break | fighting | Physical | 75 | 100 | 15 | -- |
An attack that also breaks any barrier like LIGHT SCREEN and REFLECT. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
An earthquake that strikes all POKéMON in battle excluding the user. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
The foe is slugged at maximum power. Can also be used to move boulders. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
An attack that may take the foe’s held item if the user isn’t holding one. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits. |
-- | Mimic | normal | Status | -- | -- | 10 | -- |
The user copies the move last used by the foe for the rest of the battle. |