normal
x1.0fighting
x1.0flying
x1.0poison
x0.5ground
x1.0rock
x0.5bug
x1.0ghost
x1.0steel
x1.0fire
x1.0water
x2.0grass
x2.0electric
x0psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0Marowak | ||||||
![]() Gold ![]() Silver | ||||||
Bone Keeper Pokémon | No. 105 |
|
It has been seen pounding boulders with the bone it carries in order to tap out messages to others.
It collects bones from an unknown place. A MAROWAK graveyard exists somewhere in the world, rumors say.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
-- | Bone Club | ground | Physical | 65 | 85 | 20 | 10 |
An attack that may cause flinching. |
25 | Bonemerang | ground | Physical | 50 | 90 | 10 | -- |
An attack that strikes twice. |
53 | Bone Rush | ground | Physical | 25 | 90 | 10 | -- |
An attack that hits 2-5 times. |
-- | Tail Whip | normal | Status | -- | 100 | 30 | -- |
Lowers the foe's DEFENSE. |
46 | Thrash | normal | Physical | 120 | 100 | 10 | -- |
Works 2-3 turns and confuses user. |
39 | False Swipe | normal | Physical | 40 | 100 | 40 | -- |
Leaves the foe with at least 1HP. |
Loading... | Detect | fighting | Status | -- | -- | 5 | -- |
Evades attack that turn. It may fail. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
Reduces the foe's ATTACK. |
17 | Leer | normal | Status | -- | 100 | 30 | 100 |
Reduces the foe's DEFENSE. |
21 | Focus Energy | normal | Status | -- | -- | 30 | -- |
Raises the critical hit ratio. |
32 | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises ATTACK if the user is hit. |
Loading... | Fire Punch | fire | Physical | 75 | 100 | 15 | 10 |
A fiery punch. May cause a burn. |
Loading... | Thunder Punch | electric | Physical | 75 | 100 | 15 | 10 |
An electric punch. It may paralyze. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
An attack that may cause a burn. |
Loading... | Dynamic Punch | fighting | Physical | 100 | 50 | 5 | 100 |
An attack that always confuses. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
An attack that may freeze the foe. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
A powerful physical attack. |
Loading... | Curse | ghost | Status | -- | -- | 10 | -- |
Works differently for ghost-types. |
Loading... | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
An icy attack that lowers SPEED. |
-- | Headbutt | normal | Physical | 70 | 100 | 15 | 30 |
An attack that may make foe flinch. |
Loading... | Dig | ground | Physical | 80 | 100 | 10 | -- |
1st turn: Burrow 2nd turn: Attack |
Loading... | Sandstorm | rock | Status | -- | -- | 10 | -- |
Inflicts damage every turn. |
Loading... | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
An attack that may reduce DEFENSE. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
An attack that may steal a held item. |
Loading... | Mud Slap | ground | Special | 20 | 100 | 10 | 100 |
Reduces the foe's accuracy. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
An attack that may lower DEFENSE. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
1st turn: Attack 2nd turn: Rest |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Heightens evasiveness. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A poison move with increasing damage. |
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
An attack useable only while asleep. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The power varies with the POKéMON. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack based on lack of loyalty. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that is based on loyalty. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
Causes confusion and raises ATTACK. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender infatuated. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts fire-type moves for 5 turns. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
Always leaves at least 1HP. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Foils attack that turn. It may fail. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
Randomly attacks while asleep. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
Sleep for 2 turns to fully recover. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
Tough but useless vs. flying foes. |