Pokémechanics
Omega Ruby & Alpha Sapphire

#335Zangoose

Zangoose as it appears in Omega Ruby & Alpha SapphireShiny Zangoose as it appears in Omega Ruby & Alpha Sapphire
Species
Cat Ferret Pokémon
Type
Catch rate
90
Growth
Slow Then Very Fast
Height
1.3 m
Weight
40.3 kg
Gender
50% ♂ 50% ♀
Egg cycles
20
Base friendship
70

Trade required

Zangoose

Omega Ruby
Memories of battling its archrival Seviper are etched into every cell of Zangoose’s body. This Pokémon adroitly dodges attacks with incredible agility.
Alpha Sapphire
Zangoose usually stays on all fours, but when angered, it gets up on its hind legs and extends its claws. This Pokémon shares a bitter rivalry with Seviper that dates back over generations.

Base stats

EVs: +2 Attack

HP73
Attack115
Defense60
Sp. Atk60
Sp. Def60
Speed90
Total458

Abilities

Immunity
Prevents poison.
Toxic Boost (hidden)
Increases Attack to 1.5× when poisoned.

Locations

Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
1Scratch
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
5Quick Attack
Physical
40
100
30
--
Inflicts regular damage with no additional effect.
8Fury Cutter
Physical
40
95
20
--
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
12Pursuit
Physical
40
100
20
--
Has double power against, and can hit, Pokémon attempting to switch out.
15Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
19Slash
Physical
70
100
20
--
Has an increased chance for a critical hit.
22Revenge
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
26Crush Claw
Physical
75
95
10
50
Has a chance to lower the target’s Defense by one stage.
29False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
33Embargo
Status
--
100
15
--
Target cannot use held items.
36Detect
Status
--
--
5
--
Prevents any moves from hitting the user this turn.
40X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
43Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
47Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
50Close Combat
Physical
120
100
5
100
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Counter
Physical
--
100
20
--
Inflicts twice the damage the user received from the last physical hit it took.
Curse
Status
--
--
10
--
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
Double Hit
Physical
35
90
10
--
Hits twice in one turn.
Double Kick
Physical
30
100
30
--
Hits twice in one turn.
Feint
Physical
30
100
10
--
Hits through Protect and Detect.
Final Gambit
Special
--
100
5
--
Inflicts damage equal to the user’s remaining HP. User faints.
Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fury Swipes
Physical
18
80
15
--
Hits 2-5 times in one turn.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Metal Claw
Physical
50
95
35
10
Has a chance to raise the user’s Attack by one stage.
Night Slash
Physical
70
100
15
--
Has an increased chance for a critical hit.
Quick Guard
Status
--
--
15
--
Prevents any priority moves from hitting friendly Pokémon this turn.
Razor Wind
Special
80
100
10
--
Requires a turn to charge before attacking.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM04Strength
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
TM01Hone Claws
Status
--
--
15
--
Raises the user’s Attack and accuracy by one stage.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM100Confide
Status
--
--
20
100
Lowers the target’s Special Attack by one stage.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM12Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM22Solar Beam
Special
120
100
10
--
Requires a turn to charge before attacking.
TM24Thunderbolt
Special
90
100
15
10
Has a chance to paralyze the target.
TM25Thunder
Special
110
70
10
30
Has a chance to paralyze the target.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM31Brick Break
Physical
75
100
15
--
Destroys Reflect and Light Screen.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM35Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM38Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM39Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM40Aerial Ace
Physical
60
--
20
--
Never misses.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM45Attract
Status
--
100
15
--
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46Thief
Physical
60
100
25
--
Takes the target’s item.
TM48Round
Special
60
100
15
--
Has double power if it’s used more than once per turn.
TM52Focus Blast
Special
120
70
5
10
Has a chance to lower the target’s Special Defense by one stage.
TM54False Swipe
Physical
40
100
40
--
Cannot lower the target’s HP below 1.
TM56Fling
Physical
--
100
10
--
Throws held item at the target; power depends on the item.
TM59Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
TM63Embargo
Status
--
100
15
--
Target cannot use held items.
TM65Shadow Claw
Physical
70
100
15
--
Has an increased chance for a critical hit.
TM66Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
TM67Retaliate
Physical
70
100
5
--
Has double power if a friendly Pokémon fainted last turn.
TM75Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.
TM80Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM81X-Scissor
Physical
80
100
15
--
Inflicts regular damage with no additional effect.
TM84Poison Jab
Physical
80
100
20
30
Has a chance to poison the target.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM88Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM98Power-Up Punch
Physical
40
100
20
100
Raises the user’s Attack by one stage after inflicting damage.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
Fire Punch
Physical
75
100
15
10
Has a chance to burn the target.
Focus Punch
Physical
150
100
20
--
If the user takes damage before attacking, the attack is canceled.
Giga Drain
Special
75
100
10
--
Drains half the damage inflicted to heal the user.
Ice Punch
Physical
75
100
15
10
Has a chance to freeze the target.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
Knock Off
Physical
65
100
20
--
Target drops its held item.
Last Resort
Physical
140
100
5
--
Can only be used after all of the user’s other moves have been used.
Low Kick
Physical
--
100
20
--
Inflicts more damage to heavier targets, with a maximum of 120 power.
Shock Wave
Special
60
--
20
--
Never misses.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Thunder Punch
Physical
75
100
15
10
Has a chance to paralyze the target.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.

Other generations

Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet