- Species
- Firefly Pokémon
- Type
- Catch rate
- 150
- Growth
- Fast Then Very Slow
- Height
- 0.6 m
- Weight
- 17.7 kg
- Gender
- ♀ only
- Egg cycles
- 15
- Base friendship
- 70
Trade required
Illumise
- Omega Ruby
- Illumise attracts a swarm of Volbeat using a sweet fragrance. Once the Volbeat have gathered, this Pokémon leads the lit-up swarm in drawing geometric designs on the canvas of the night sky.
- Alpha Sapphire
- Illumise leads a flight of illuminated Volbeat to draw signs in the night sky. This Pokémon is said to earn greater respect from its peers by composing more complex designs in the sky.
Base stats
EVs: +1 Speed
| HP | 65 | |
|---|---|---|
| Attack | 47 | |
| Defense | 55 | |
| Sp. Atk | 73 | |
| Sp. Def | 75 | |
| Speed | 85 | |
| Total | 400 |
Base stats shown are as of Omega Ruby & Alpha Sapphire.
Abilities
- Oblivious
- Prevents infatuation and protects against Captivate.
- Tinted Lens
- Doubles damage inflicted with not-very-effective moves.
- Prankster (hidden)
- Raises non-damaging moves' priority by one stage.
Locations
Not found in Omega Ruby & Alpha Sapphire. Trade from X & Y.
Damage taken
- x1
- x0.5
- x2
- x1
- x0.5
- x2
- x1
- x1
- x1
- x2
- x1
- x0.5
- x1
- x1
- x1
- x1
- x1
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Play Nice | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Attack by one stage. | ||||||||
| 1 | Tackle | Physical | 40 | 100 | 35 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 5 | Sweet Scent | Status | -- | 100 | 20 | -- | ||
Lowers the target’s evasion by one stage. | ||||||||
| 9 | Charm | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Attack by two stages. | ||||||||
| 12 | Quick Attack | Physical | 40 | 100 | 30 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| 15 | Struggle Bug | Special | 50 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| 19 | Moonlight | Status | -- | -- | 5 | -- | ||
Heals the user by half its max HP. Affected by weather. | ||||||||
| 22 | Wish | Status | -- | -- | 10 | -- | ||
User will recover half its max HP at the end of the next turn. | ||||||||
| 26 | Encore | Status | -- | 100 | 5 | -- | ||
Forces the target to repeat its last used move every turn for 2 to 6 turns. | ||||||||
| 29 | Flatter | Status | -- | 100 | 15 | -- | ||
Raises the target’s Special Attack by one stage and confuses the target. | ||||||||
| 33 | Zen Headbutt | Physical | 80 | 90 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| 36 | Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | ||||||||
| 40 | Bug Buzz | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| 43 | Play Rough | Physical | 90 | 90 | 10 | 10 | ||
Has a chance to lower the target’s Attack by one stage. | ||||||||
| 47 | Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| Egg | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Baton Pass | Status | -- | -- | 40 | -- | ||
Allows the trainer to switch out the user and pass effects along to its replacement. | |||||||
| Bug Buzz | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | |||||||
| Captivate | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |||||||
| Confuse Ray | Status | -- | 100 | 10 | -- | ||
Confuses the target. | |||||||
| Encore | Status | -- | 100 | 5 | -- | ||
Forces the target to repeat its last used move every turn for 2 to 6 turns. | |||||||
| Fake Tears | Status | -- | 100 | 20 | -- | ||
Lowers the target’s Special Defense by two stages. | |||||||
| Growth | Status | -- | -- | 20 | -- | ||
Raises the user’s Attack and Special Attack by one stage. | |||||||
| Silver Wind | Special | 60 | 100 | 5 | 10 | ||
Has a chance to raise all of the user’s stats by one stage. | |||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM06 | Toxic | Status | -- | 90 | 10 | -- | ||
Badly poisons the target, inflicting more damage every turn. | ||||||||
| TM10 | Hidden Power | Special | 60 | 100 | 15 | -- | ||
Power and type depend upon user’s IVs. Power can range from 30 to 70. | ||||||||
| TM100 | Confide | Status | -- | -- | 20 | 100 | ||
Lowers the target’s Special Attack by one stage. | ||||||||
| TM11 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM16 | Light Screen | Status | -- | -- | 30 | -- | ||
Reduces damage from special attacks by 50% for five turns. | ||||||||
| TM17 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM18 | Rain Dance | Status | -- | -- | 5 | -- | ||
Changes the weather to rain for five turns. | ||||||||
| TM19 | Roost | Status | -- | -- | 5 | -- | ||
Heals the user by half its max HP. | ||||||||
| TM21 | Frustration | Physical | -- | 100 | 20 | -- | ||
Power increases as happiness decreases, up to a maximum of 102. | ||||||||
| TM22 | Solar Beam | Special | 120 | 100 | 10 | -- | ||
Requires a turn to charge before attacking. | ||||||||
| TM24 | Thunderbolt | Special | 90 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | ||||||||
| TM25 | Thunder | Special | 110 | 70 | 10 | 30 | ||
Has a chance to paralyze the target. | ||||||||
| TM27 | Return | Physical | -- | 100 | 20 | -- | ||
Power increases with happiness, up to a maximum of 102. | ||||||||
| TM30 | Shadow Ball | Special | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM31 | Brick Break | Physical | 75 | 100 | 15 | -- | ||
Destroys Reflect and Light Screen. | ||||||||
| TM32 | Double Team | Status | -- | -- | 15 | -- | ||
Raises the user’s evasion by one stage. | ||||||||
| TM40 | Aerial Ace | Physical | 60 | -- | 20 | -- | ||
Never misses. | ||||||||
| TM42 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM44 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM45 | Attract | Status | -- | 100 | 15 | -- | ||
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||||||||
| TM46 | Thief | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | ||||||||
| TM48 | Round | Special | 60 | 100 | 15 | -- | ||
Has double power if it’s used more than once per turn. | ||||||||
| TM56 | Fling | Physical | -- | 100 | 10 | -- | ||
Throws held item at the target; power depends on the item. | ||||||||
| TM57 | Charge Beam | Special | 50 | 90 | 10 | 70 | ||
Has a chance to raise the user’s Special Attack by one stage. | ||||||||
| TM62 | Acrobatics | Physical | 55 | 100 | 15 | -- | ||
Has double power if the user has no held item. | ||||||||
| TM70 | Flash | Status | -- | 100 | 20 | -- | ||
Lowers the target’s accuracy by one stage. | ||||||||
| TM73 | Thunder Wave | Status | -- | 90 | 20 | -- | ||
Paralyzes the target. | ||||||||
| TM76 | Struggle Bug | Special | 50 | 100 | 20 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| TM77 | Psych Up | Status | -- | -- | 10 | -- | ||
Discards the user’s stat changes and copies the target’s. | ||||||||
| TM87 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| TM88 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM89 | U-turn | Physical | 70 | 100 | 20 | -- | ||
User must switch out after attacking. | ||||||||
| TM90 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM94 | Secret Power | Physical | 70 | 100 | 20 | 30 | ||
Has a chance to inflict a status effect which depends upon the terrain. | ||||||||
| TM98 | Power-Up Punch | Physical | 40 | 100 | 20 | 100 | ||
Raises the user’s Attack by one stage after inflicting damage. | ||||||||
| TM99 | Dazzling Gleam | Special | 80 | 100 | 10 | -- | ||
Inflicts regular damage with no additional effect. | ||||||||
| Tutor | |||||||
|---|---|---|---|---|---|---|---|
| Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| Bug Bite | Physical | 60 | 100 | 20 | -- | ||
If target has a berry, inflicts double damage and uses the berry. | |||||||
| Covet | Physical | 60 | 100 | 25 | -- | ||
Takes the target’s item. | |||||||
| Focus Punch | Physical | 150 | 100 | 20 | -- | ||
If the user takes damage before attacking, the attack is canceled. | |||||||
| Giga Drain | Special | 75 | 100 | 10 | -- | ||
Drains half the damage inflicted to heal the user. | |||||||
| Helping Hand | Status | -- | -- | 20 | -- | ||
Ally’s next move inflicts half more damage. | |||||||
| Ice Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to freeze the target. | |||||||
| Shock Wave | Special | 60 | -- | 20 | -- | ||
Never misses. | |||||||
| Snore | Special | 50 | 100 | 15 | 30 | ||
Has a chance to make the target flinch. Only works if the user is sleeping. | |||||||
| Tailwind | Status | -- | -- | 15 | -- | ||
For three turns, friendly Pokémon have doubled Speed. | |||||||
| Thunder Punch | Physical | 75 | 100 | 15 | 10 | ||
Has a chance to paralyze the target. | |||||||
| Water Pulse | Special | 60 | 100 | 20 | 20 | ||
Has a chance to confuse the target. | |||||||
| Zen Headbutt | Physical | 80 | 90 | 15 | 20 | ||
Has a chance to make the target flinch. | |||||||
Other generations
Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, HeartGold & SoulSilver, Black & White, Black 2 & White 2, X & Y, Sun & Moon, Ultra Sun & Ultra Moon, Brilliant Diamond & Shining Pearl, Scarlet & Violet