Pokémechanics
HeartGold & SoulSilver

#245Suicune

Species
Aurora Pokémon
Type
Catch rate
3
Growth
Slow
Height
2.0 m
Weight
187.0 kg
Gender
Genderless
Egg cycles
80
Base friendship
35

Legendary

Suicune

Heartgold
Said to be the embodiment of north winds, it can instantly purify filthy, murky water.
Soulsilver
This Pokémon races across the land. It is said that north winds will somehow blow whenever it appears.

Base stats

EVs: +1 Defense, +2 Sp. Def

HP100
Attack75
Defense115
Sp. Atk90
Sp. Def115
Speed85
Total580

Abilities

Pressure
Increases the PP cost of moves targetting the Pokémon by one.

Locations

Heartgold
Static
Route 25Lv 40100%
Soulsilver
Static
Route 25Lv 40100%

Damage taken

  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x1
  • x0.5
  • x1
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
1Leer
Status
--
100
30
100
Lowers the target’s Defense by one stage.
8Bubble Beam
Special
65
100
20
10
Has a chance to lower the target’s Speed by one stage.
15Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
22Gust
Special
40
100
35
--
Inflicts regular damage and can hit Pokémon in the air.
29Aurora Beam
Special
65
100
20
10
Has a chance to lower the target’s Attack by one stage.
36Mist
Status
--
--
30
--
Protects the user’s stats from being changed by enemy moves.
43Mirror Coat
Special
--
100
20
--
Inflicts twice the damage the user received from the last special hit it took.
50Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
57Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.
64Extrasensory
Special
80
100
20
10
Has a chance to make the target flinch.
71Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
78Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
85Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
HM01Cut
Physical
50
95
30
--
Inflicts regular damage with no additional effect.
HM03Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
HM05Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
HM06Rock Smash
Physical
40
100
15
50
Has a chance to lower the target’s Defense by one stage.
HM07Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
HM08Rock Climb
Physical
90
85
20
20
Has a chance to confuse the target.
TM03Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM04Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM05Roar
Status
--
--
20
--
Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06Toxic
Status
--
90
10
--
Badly poisons the target, inflicting more damage every turn.
TM07Hail
Status
--
--
10
--
Changes the weather to a hailstorm for five turns.
TM10Hidden Power
Special
60
100
15
--
Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM13Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM14Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM15Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM17Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM18Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM21Frustration
Physical
--
100
20
--
Power increases as happiness decreases, up to a maximum of 102.
TM23Iron Tail
Physical
100
75
15
30
Has a chance to lower the target’s Defense by one stage.
TM27Return
Physical
--
100
20
--
Power increases with happiness, up to a maximum of 102.
TM28Dig
Physical
80
100
10
--
User digs underground, dodging all attacks, and hits next turn.
TM30Shadow Ball
Special
80
100
15
20
Has a chance to lower the target’s Special Defense by one stage.
TM32Double Team
Status
--
--
15
--
Raises the user’s evasion by one stage.
TM33Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM37Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM42Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret Power
Physical
70
100
20
30
Has a chance to inflict a status effect which depends upon the terrain.
TM44Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM55Brine
Special
65
100
10
--
Has double power against Pokémon that have less than half their max HP remaining.
TM58Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM68Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM72Avalanche
Physical
60
100
10
--
Inflicts double damage if the user takes damage before attacking this turn.
TM77Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM82Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83Natural Gift
Physical
--
100
15
--
Power and type depend on the held berry.
TM87Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
TM90Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor
Attack NameTypeClassPowerAccuracyPPEffect %
Dive
Physical
80
100
10
--
User dives underwater, dodging all attacks, and hits next turn.
Headbutt
Physical
70
100
15
30
Has a chance to make the target flinch.
Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
Iron Head
Physical
80
100
15
30
Has a chance to make the target flinch.
Mud-Slap
Special
20
100
10
100
Has a chance to lower the target’s accuracy by one stage.
Ominous Wind
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
Signal Beam
Special
75
100
15
10
Has a chance to confuse the target.
Snore
Special
50
100
15
30
Has a chance to make the target flinch. Only works if the user is sleeping.
Swift
Special
60
--
20
--
Never misses.
Tailwind
Status
--
--
15
--
For three turns, friendly Pokémon have doubled Speed.

Other generations

Gold, Silver & Crystal, Ruby, Sapphire & Emerald, FireRed & LeafGreen, Diamond, Pearl & Platinum, Black & White, Black 2 & White 2, X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield, Brilliant Diamond & Shining Pearl, Scarlet & Violet